Accessibility settings

Published on in Vol 14 (2026)

This is a member publication of Imperial College London (Jisc)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/89304, first published .
Infographic: Video games, stoicism, and loneliness mitigation in young adults

The Effects of Open-World and Fun, Accessible Games on Perceived Loneliness and Stoicism in Adults: Cross-Sectional Survey Study

The Effects of Open-World and Fun, Accessible Games on Perceived Loneliness and Stoicism in Adults: Cross-Sectional Survey Study

Congcong Hou   1 , MSc, PhD ;   Winze Tam   2 , BBA, MSc ;   Andini Ayu Rahmadianty   2 , BSc ;   Pradana Rajendra   2 , BSc ;   Andreas Benedikt Eisingerich   3 , BSc, MPhil, PhD

1 Faculty of Commerce, Kyushu Sangyo University, Fukuoka, Japan

2 Imperial College London, London, United Kingdom

3 Department of Analytics, Marketing and Operations, Imperial College London, London, United Kingdom

Corresponding Author:

  • Andreas Benedikt Eisingerich, BSc, MPhil, PhD
  • Department of Analytics, Marketing and Operations
  • Imperial College London
  • South Kensington Campus
  • London SW7 2AZ
  • United Kingdom
  • Phone: 44 207594 ext 9763
  • Fax: 44 2075949184
  • Email: a.eisingerich@imperial.ac.uk