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Published on in Vol 14 (2026)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/96250, first published .
Hand holding smartphone displaying 'Regulate Emotions' and other life skills modules.

Digital Resilience-Based Course-Game Sequential Intervention for Social Participation in Stroke Survivors: Development and Usability Study

Digital Resilience-Based Course-Game Sequential Intervention for Social Participation in Stroke Survivors: Development and Usability Study

Authors of this article:

Xuan Zhou1 Author Orcid Image ;   You Lv2 ;   Runlin Liu1 ;   Wenjun Gao1 Author Orcid Image ;   Lanshu Zhou1 Author Orcid Image

Xuan Zhou   1 * , MMed, PhD ;   You Lv   2 * , BMed ;   Runlin Liu   1 * , MMed ;   Wenjun Gao   1 , MMed ;   Lanshu Zhou   1 , MMed, PhD

1 School of Nursing, Naval Medical University, Yangpu District, Shanghai, China

2 Department of Hematology, The Second Medical Center & National Clinical Research Center for Geriatric Diseases, Chinese PLA General Hospital, Beijing, China

*these authors contributed equally

Corresponding Author: