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Published on in Vol 14 (2026)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/96250, first published .
Hand holding smartphone displaying 'Regulate Emotions' and other life skills modules.

Digital Resilience-Based Course-Game Sequential Intervention for Social Participation in Stroke Survivors: Development and Usability Study

Digital Resilience-Based Course-Game Sequential Intervention for Social Participation in Stroke Survivors: Development and Usability Study

Authors of this article:

Xuan Zhou1 Author Orcid Image ;   You Lv2 ;   Runlin Liu1 ;   Wenjun Gao1 Author Orcid Image ;   Lanshu Zhou1 Author Orcid Image

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