Articles published in 2021 in this theme: 5 (scroll down to load remaining articles)
2021
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Impulsivity, Self-control, Interpersonal Influences, and Maladaptive Cognitions as Factors of Internet Gaming Disorder Among Adolescents in China: Cross-sectional Mediation Study
J Med Internet Res 2021 (Oct 27); 23(10):e26810
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Psychometric Properties of the Internet Gaming Disorder Scale–Short-Form (IGDS9-SF): Systematic Review
J Med Internet Res 2021 (Oct 18); 23(10):e26821
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Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review
JMIR Serious Games 2021 (Aug 19); 9(3):e28650
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User Experience With Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study
JMIR Serious Games 2021 (May 31); 9(2):e25771
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Mobile Game Design Guide to Improve Gaming Experience for the Middle-Aged and Older Adult Population: User-Centered Design Approach
JMIR Serious Games 2021 (May 20); 9(2):e24449
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