Games for Rehabilitation
Articles published in 2026 in this theme: 6 (scroll down to load remaining articles)
2026
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Brain Structural Covariance Networks in Long-Term First-Person Shooter and Multiplayer Online Battle Arena Players: Cross-Sectional Study
JMIR Serious Games 2026 (May 04); 14:e79976
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Virtual Reality–Based Social Musical Exergame Guided by Self-Determination Theory for Young Adults With Depression and Anxiety: Protocol for a Randomized Controlled Trial
JMIR Res Protoc 2026 (May 01); 15:e83737
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User Experience of a Virtual Reality–Based Treadmill for Children With a Chronic Disease Affecting Physical Health: Cross-Sectional Feasibility Study
JMIR Serious Games 2026 (Apr 29); 14:e82953
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Navigating Virtual Reality in Stroke Rehabilitation: Scoping Review of Diverse Intervention Effects
JMIR Serious Games 2026 (Apr 08); 14:e72498
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Feasibility and User Experience of Immersive Virtual Reality–Based Rehabilitation in Patients With Stroke: Single-Arm Pretest-Posttest Pilot Study
JMIR Serious Games 2026 (Mar 11); 14:e79584
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Home-Based Immersive Virtual Reality to Improve Motor Performance in Children and Adolescents With Developmental Coordination Disorder: Crossover Study
JMIR Serious Games 2026 (Mar 10); 14:e84995
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