Published on in Vol 7 , No 2 (2019) :Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/13303, first published .
Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping

Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping

Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping

Najmeh Khalili-Mahani   1, 2, 3 , MEng, MA, DPhil ;   Bob De Schutter   4 , DPhil

1 McGill Centre for Integrative Neuroscience, Montreal Neurological Institute, McGill University, Montreal, QC, Canada

2 PERFORM Centre, Concordia University, Montreal, QC, Canada

3 Department of Design and Computation Arts, Concordia University, Montreal, QC, Canada

4 Armstrong Institute for Interactive Media Studies, Miami University, Oxford, OH, United States

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