Published on in Vol 7, No 2 (2019): Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/13303, first published .
Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping

Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping

Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping

Najmeh Khalili-Mahani 1, 2, 3, MEng, MA, DPhil;  Bob De Schutter 4, DPhil

1 McGill Centre for Integrative Neuroscience, Montreal Neurological Institute, McGill University, Montreal, QC, CA

2 PERFORM Centre, Concordia University , Montreal, QC, CA

3 Department of Design and Computation Arts, Concordia University , Montreal, QC, CA

4 Armstrong Institute for Interactive Media Studies, Miami University , Oxford, OH, US

Corresponding Author: