Published on in Vol 8, No 3 (2020): Jul-Sep

Preprints (earlier versions) of this paper are available at, first published .
Biosensor Real-Time Affective Analytics in Virtual and Mixed Reality Medical Education Serious Games: Cohort Study

Biosensor Real-Time Affective Analytics in Virtual and Mixed Reality Medical Education Serious Games: Cohort Study

Biosensor Real-Time Affective Analytics in Virtual and Mixed Reality Medical Education Serious Games: Cohort Study


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Books/Policy Documents

  1. Antoniou P, Bamidis P. 3D Printing: Applications in Medicine and Surgery Volume 2. View
  2. Javaid M, Khan I, Suman R, Khan S. Extended Reality for Healthcare Systems. View
  3. Tseng C, Shu Y, Huang T, Hsu W, Chien P. Innovative Technologies and Learning. View
  4. Dong Q, Miao R. Technology in Education. Innovative Practices for the New Normal. View
  5. Yosunkaya E, Şahin S, Surer E, Keleş H. Smart Objects and Technologies for Social Good. View