Published on in Vol 10, No 1 (2022): Jan-Mar
![Development and Evaluation of a Virtual Reality Puzzle Game to Decrease Food Intake: Randomized Controlled Trial Development and Evaluation of a Virtual Reality Puzzle Game to Decrease Food Intake: Randomized Controlled Trial](https://asset.jmir.pub/assets/b2ee70f49851159f63e79f2901cdb6e7.png 480w,https://asset.jmir.pub/assets/b2ee70f49851159f63e79f2901cdb6e7.png 960w,https://asset.jmir.pub/assets/b2ee70f49851159f63e79f2901cdb6e7.png 1920w,https://asset.jmir.pub/assets/b2ee70f49851159f63e79f2901cdb6e7.png 2500w)
1 Department of Marketing and Retailing, ESSCA School of Management, Lyon, France
2 Department of Management, Society and Communication, Copenhagen Business School, Copenhagen, Denmark
3 Behavioral Economics and Engineering Group, Faculty of Economics and Business, KU Leuven, Leuven, Belgium
4 Amsterdam School of Communication Research, University of Amsterdam, Amsterdam, Netherlands
5 Department of Communication and Cognition, Tilburg University, Tilburg, Netherlands