Published on in Vol 10, No 1 (2022): Jan-Mar
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/35040, first published
.
Journals
- Zhang X. Incremental Innovation: Long-Term Impetus for Design Business Creativity. Sustainability 2022;14(22):14697 View
- Luarn P, Chen C, Chiu Y. Understanding continuance intention to play exergames during the COVID-19 pandemic: hedonic and utilitarian aspects. Managing Sport and Leisure 2023:1 View
- Kuo M, Lin Y, Huang W, Chiang K, Tu M, Chu C, Lai C. G Tolerance Prediction Model Using Mobile Device–Measured Cardiac Force Index for Military Aircrew: Observational Study. JMIR mHealth and uHealth 2023;11:e48812 View
- Подгорна В, Блажко О, Кокотєєва А, Собінов А. АНАЛІЗ КОМП’ЮТЕРНИХ ІГОР З ВІДКРИТОГО SCRATCH-РЕПОЗИТОРІЯ ЗА ТЕМАМИ ЛІТНІХ ОЛІМПІЙСЬКИХ ВИДІВ СПОРТУ ДЛЯ ПІДКЛЮЧЕННЯ КОНТРОЛЕРУ РУХІВ ТІЛА ГРАВЦЯ. Grail of Science 2023;(30):382 View
- Zhang H, Yang Y, Hao X, Qin Y, Li K. Effects of digital sleep interventions on sleep and psychological health during the COVID-19 pandemic: A systematic review and meta-analysis. Sleep Medicine 2023;110:190 View
- Takei K, Morita S, Watanabe Y. Acceptability of Physical Therapy Combined with Nintendo Ring Fit Adventure Exergame for Geriatric Hospitalized Patients. Games for Health Journal 2024;13(1):33 View
- Wols A, Pingel M, Lichtwarck-Aschoff A, Granic I. Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies. Clinical Psychology Review 2024;108:102396 View
- Polechoński J, Przepiórzyński A, Polechoński P, Tomik R. Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical Study. JMIR Serious Games 2024;12:e58411 View
- Martin M, Marín-Lora C, Chover M. A comparative analysis of game experience in treadmill running applications. Entertainment Computing 2025;52:100888 View
- Alba-Rueda A, Lucena-Anton D, De Miguel-Rubio A. Effectiveness of two different exergaming systems in addition to conventional treatment for physical therapy in patients with multiple sclerosis: A study protocol for a multicenter, assessor-blind, 24-week, randomized controlled trial. DIGITAL HEALTH 2024;10 View
- Dill S, Müller P, Caserman P, Göbel S, Hoog Antink C, Tregel T. Sensing In Exergames for Efficacy and Motion Quality: Scoping Review of Recent Publications. JMIR Serious Games 2024;12:e52153 View
- Fujita R, Suzuki N, Takahashi K. VR running system using redirected walking technique. Procedia Computer Science 2024;246:159 View
Books/Policy Documents
- Martin M, Chover M, Sáez E, Marín-Lora C. Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2022). View
- Marin-Lora C, Martin M, Chover M. Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2022). View
- Huang M, Saleh M. Reimagining Systems Thinking in a Post-Pandemic World. View
- Kanei A, Manabe H. HCI International 2023 Posters. View