Published on in Vol 10, No 1 (2022): Jan-Mar

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/35040, first published .
Effect of the Nintendo Ring Fit Adventure Exergame on Running Completion Time and Psychological Factors Among University Students Engaging in Distance Learning During the COVID-19 Pandemic: Randomized Controlled Trial

Effect of the Nintendo Ring Fit Adventure Exergame on Running Completion Time and Psychological Factors Among University Students Engaging in Distance Learning During the COVID-19 Pandemic: Randomized Controlled Trial

Effect of the Nintendo Ring Fit Adventure Exergame on Running Completion Time and Psychological Factors Among University Students Engaging in Distance Learning During the COVID-19 Pandemic: Randomized Controlled Trial

Journals

  1. Zhang X. Incremental Innovation: Long-Term Impetus for Design Business Creativity. Sustainability 2022;14(22):14697 View
  2. Luarn P, Chen C, Chiu Y. Understanding continuance intention to play exergames during the COVID-19 pandemic: hedonic and utilitarian aspects. Managing Sport and Leisure 2023:1 View
  3. Kuo M, Lin Y, Huang W, Chiang K, Tu M, Chu C, Lai C. G Tolerance Prediction Model Using Mobile Device–Measured Cardiac Force Index for Military Aircrew: Observational Study. JMIR mHealth and uHealth 2023;11:e48812 View
  4. Подгорна В, Блажко О, Кокотєєва А, Собінов А. АНАЛІЗ КОМП’ЮТЕРНИХ ІГОР З ВІДКРИТОГО SCRATCH-РЕПОЗИТОРІЯ ЗА ТЕМАМИ ЛІТНІХ ОЛІМПІЙСЬКИХ ВИДІВ СПОРТУ ДЛЯ ПІДКЛЮЧЕННЯ КОНТРОЛЕРУ РУХІВ ТІЛА ГРАВЦЯ. Grail of Science 2023;(30):382 View
  5. Zhang H, Yang Y, Hao X, Qin Y, Li K. Effects of digital sleep interventions on sleep and psychological health during the COVID-19 pandemic: A systematic review and meta-analysis. Sleep Medicine 2023;110:190 View
  6. Takei K, Morita S, Watanabe Y. Acceptability of Physical Therapy Combined with Nintendo Ring Fit Adventure Exergame for Geriatric Hospitalized Patients. Games for Health Journal 2024;13(1):33 View
  7. Wols A, Pingel M, Lichtwarck-Aschoff A, Granic I. Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies. Clinical Psychology Review 2024;108:102396 View

Books/Policy Documents

  1. Martin M, Chover M, Sáez E, Marín-Lora C. Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2022). View
  2. Marin-Lora C, Martin M, Chover M. Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2022). View
  3. Huang M, Saleh M. Reimagining Systems Thinking in a Post-Pandemic World. View
  4. Kanei A, Manabe H. HCI International 2023 Posters. View