Published on in Vol 10, No 3 (2022): Jul-Sep

This is a member publication of University of Birmingham (Jisc)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/31456, first published .
Digital Interventions for Emotion Regulation in Children and Early Adolescents: Systematic Review and Meta-analysis

Digital Interventions for Emotion Regulation in Children and Early Adolescents: Systematic Review and Meta-analysis

Digital Interventions for Emotion Regulation in Children and Early Adolescents: Systematic Review and Meta-analysis

Journals

  1. Sanders T, Noetel M, Parker P, Del Pozo Cruz B, Biddle S, Ronto R, Hulteen R, Parker R, Thomas G, De Cocker K, Salmon J, Hesketh K, Weeks N, Arnott H, Devine E, Vasconcellos R, Pagano R, Sherson J, Conigrave J, Lonsdale C. An umbrella review of the benefits and risks associated with youths’ interactions with electronic screens. Nature Human Behaviour 2023;8(1):82 View
  2. Estrella T, Alfonso C, Ramos-Castro J, Alsina A, Capdevila L. A Serious Game to Self-Regulate Heart Rate Variability as a Technique to Manage Arousal Level Through Cardiorespiratory Biofeedback: Development and Pilot Evaluation Study. JMIR Serious Games 2023;11:e46351 View
  3. Raccanello D, Vicentini G, Rocca E, Hall R, Burro R. Can a web application foster emotional competence in children and adolescents? The case of PandHEMOT®. Applied Psychology: Health and Well-Being 2024;16(2):672 View
  4. Wong R, Tung K, Ho F, Wong W, Chow C, Chan K, Fu K, Ip P. Effect of a Mobile Game–Based Intervention to Enhance Child Safety: Randomized Controlled Trial. Journal of Medical Internet Research 2024;26:e51908 View
  5. Rivers S, Bertoli M. Using games to ignite teens’ civic and social and emotional learning. Frontiers in Education 2024;9 View
  6. Thomson A, Lawrence E, Oliver B, Wright B, Hosang G. Self-directed digital interventions for the improvement of emotion regulation—effectiveness for mental health and functioning in adolescents: protocol for a systematic review. BMJ Open 2024;14(4):e081556 View
  7. Easdale-Cheele T, Parlatini V, Cortese S, Bellato A. A Narrative Review of the Efficacy of Interventions for Emotional Dysregulation, and Underlying Bio–Psycho–Social Factors. Brain Sciences 2024;14(5):453 View
  8. De Jaegere E, van Heeringen K, Emmery P, Mommerency G, Portzky G. Effects of a Serious Game for Adolescent Mental Health on Cognitive Vulnerability: Pilot Usability Study. JMIR Serious Games 2024;12:e47513 View
  9. Chen J, Li C, An K, Dong X, Liu J, Wu H. Effectiveness of telemedicine on common mental disorders: An umbrella review and meta-meta-analysis. Computers in Human Behavior 2024;159:108325 View
  10. Murray A, Thye M, Obsuth I, Cai S, Lui M, Orr C, Saravanan A. A narrative review to identify promising approaches for digital health interventions to support emotion regulation for adolescents with ADHD (Preprint). JMIR Mental Health 2024 View
  11. Liu X, Yang Y, Ye Z, Wang F, Zeng K, Sun Y, Huang Y, Dai L. The effect of digital interventions on attention deficit hyperactivity disorder (ADHD): A meta-analysis of randomized controlled trials. Journal of Affective Disorders 2024;365:563 View
  12. Henry L, Blay-Tofey M, Haeffner C, Raymond C, Tandilashvili E, Terry N, Kiderman M, Metcalf O, Brotman M, Lopez-Guzman S. Just-In-Time Adaptive Interventions to Promote Behavioral Health: Protocol for a Systematic Review (Preprint). JMIR Research Protocols 2024 View
  13. Mittmann G, Barnard A, Zehetmayer S, Wimmer S, Zehetner V, Doerfler S, Woodcock K, Schrank B. A Serious Game for Emotion Regulation in Adolescents. International Journal of Game-Based Learning 2024;14(1):1 View
  14. Ohashi S, Urao Y, Fujiwara K, Koshiba T, Ishikawa S, Shimizu E. Feasibility study of the e-learning version of the “Journey of the Brave:” a universal anxiety-prevention program based on cognitive behavioral therapy. BMC Psychiatry 2024;24(1) View

Books/Policy Documents

  1. Khoziasheva A. Eurasian Business and Economics Perspectives. View