Published on in Vol 10, No 3 (2022): Jul-Sep

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/35907, first published .
Points and the Delivery of Gameful Experiences in a Gamified Environment: Framework Development and Case Analysis

Points and the Delivery of Gameful Experiences in a Gamified Environment: Framework Development and Case Analysis

Points and the Delivery of Gameful Experiences in a Gamified Environment: Framework Development and Case Analysis

Authors of this article:

Sungjin Park 1 Author Orcid Image ;   Sangkyun Kim 1 Author Orcid Image

Sungjin Park   1 * , PhD ;   Sangkyun Kim   1 * , PhD

1 Graduate School of Business, Kyung Hee University, Seoul, Republic of Korea

*all authors contributed equally

Corresponding Author:

  • Sangkyun Kim, PhD
  • Graduate School of Business
  • Kyung Hee University
  • 506, Orbis Hall
  • 24, Kyungheedae-ro, Dongdaemun-gu
  • Seoul, 02447
  • Republic of Korea
  • Phone: 82 02-961-0448
  • Email: saviour@khu.ac.kr