Published on in Vol 11 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/41824, first published .
A Conceptual Framework (2D-ME) for Explaining Self–first and Self–third Person Views of Prototyping Dynamics in Serious Games Design: Experimental Case Study

A Conceptual Framework (2D-ME) for Explaining Self–first and Self–third Person Views of Prototyping Dynamics in Serious Games Design: Experimental Case Study

A Conceptual Framework (2D-ME) for Explaining Self–first and Self–third Person Views of Prototyping Dynamics in Serious Games Design: Experimental Case Study

Sofia Hadjileontiadou   1 * , PhD ;   Sofia B Dias   2 * , PhD ;   Leontios Hadjileontiadis   3 * , PhD

1 Department of Primary Education, Democritus University of Thrace, Alexandroupolis, Greece

2 Interdisciplinary Centre for the Study of Human Performance, Faculdade de Motricidade Humana, Universidade de Lisboa, Lisbon, Portugal

3 Department of Biomedical Engineering, Khalifa University of Science and Technology, Abu Dhabi, United Arab Emirates

*all authors contributed equally

Corresponding Author:

  • Sofia Hadjileontiadou, PhD
  • Department of Primary Education
  • Democritus University of Thrace
  • Alexandroupolis-Komotini Rd./New Chili
  • Alexandroupolis, 68131
  • Greece
  • Phone: 30 2551030103
  • Email: schatzil@eled.duth.gr