Published on in Vol 11 (2023)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/41824, first published
.
![A Conceptual Framework (2D-ME) for Explaining Self–first and Self–third Person Views of Prototyping Dynamics in Serious Games Design: Experimental Case Study A Conceptual Framework (2D-ME) for Explaining Self–first and Self–third Person Views of Prototyping Dynamics in Serious Games Design: Experimental Case Study](https://asset.jmir.pub/assets/00ea22c233aeb47606ca0fae95d79667.png 480w,https://asset.jmir.pub/assets/00ea22c233aeb47606ca0fae95d79667.png 960w,https://asset.jmir.pub/assets/00ea22c233aeb47606ca0fae95d79667.png 1920w,https://asset.jmir.pub/assets/00ea22c233aeb47606ca0fae95d79667.png 2500w)
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