Published on in Vol 11 (2023)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/43047, first published
.
Journals
- Abas S, Ismail N, Zakaria Y, Yasin S, Ibrahim K, Ismail I, Razali A, Sherzkawi M, Ahmad N. Enhancing tuberculosis treatment adherence and motivation through gamified real-time mobile app utilization: a single-arm intervention study. BMC Public Health 2024;24(1) View
- Nijs J, Kosek E, Chiarotto A, Cook C, Danneels L, Fernández-de-las-Peñas C, Hodges P, Koes B, Louw A, Ostelo R, Scholten-Peeters G, Sterling M, Alkassabi O, Alsobayel H, Beales D, Bilika P, Clark J, De Baets L, Demoulin C, de Zoete R, Elma Ö, Gutke A, Hanafi R, Hotz Boendermaker S, Huysmans E, Kapreli E, Lundberg M, Malfliet A, Meziat Filho N, Reis F, Voogt L, Zimney K, Smeets R, Morlion B, de Vlam K, George S. Nociceptive, neuropathic, or nociplastic low back pain? The low back pain phenotyping (BACPAP) consortium's international and multidisciplinary consensus recommendations. The Lancet Rheumatology 2024;6(3):e178 View
- Ciubean A, Popa T, Ciortea V, Dogaru G, Ungur R, Borda I, Irsay L. „Digital therapeutics” in musculoskeletal pain management: a narrative review of Gamification, Virtual Reality and Augmented Reality approaches. Balneo and PRM Research Journal 2024;15(Vol.15, no. 2):691 View
- Elmuttalut M. The key factors influencing tuberculosis treatment outcomes: A literature review. International Journal of Recent Innovations in Medicine and Clinical Research 2024;6(3):76 View