Published on in Vol 11 (2023)

This is a member publication of National University of Singapore

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/46398, first published .
Design and Evaluation of Using Head-Mounted Virtual Reality for Learning Clinical Procedures: Mixed Methods Study

Design and Evaluation of Using Head-Mounted Virtual Reality for Learning Clinical Procedures: Mixed Methods Study

Design and Evaluation of Using Head-Mounted Virtual Reality for Learning Clinical Procedures: Mixed Methods Study

Journals

  1. Villada Castillo J, Montoya Vega M, Muñoz Cardona J, Lopez D, Quiñones L, Henao Gallo O, Lopez J. Design of Virtual Reality Exergames for Upper Limb Stroke Rehabilitation Following Iterative Design Methods: Usability Study. JMIR Serious Games 2024;12:e48900 View
  2. Wong I, Kwok T, Leung L, Lam Y, So G. Immersive Virtual Reality Simulation for Learning Fundamental Nursing Skills. Nurse Educator 2024;49(6):E321 View
  3. Liaw S, Rusli K, Schmidt L, Siah C, McKenna L, Wee Y, Neo N, Lau S, Seah B. Multi-Modal Simulation to Prepare Final Year Nursing Students for Transition to Clinical Practice: A Mixed Methods Study. Clinical Simulation in Nursing 2024;93:101559 View
  4. Chatzea V, Logothetis I, Kalogiannakis M, Rovithis M, Vidakis N. Digital Educational Tools for Undergraduate Nursing Education: A Review of Serious Games, Gamified Applications and Non-Gamified Virtual Reality Simulations/Tools for Nursing Students. Information 2024;15(7):410 View
  5. Lima Sousa D, Teixeira S, E. Fontenele J, da Silva Souza H, Moreira R, Silva F, Ribeiro P, Soares Teles A. RG4Face: A serious game incorporating mime movement recognition for facial rehabilitation. Multimedia Tools and Applications 2024;84(26):31211 View
  6. Junga A, Schulze H, Scherzer S, Hätscher O, Bozdere P, Schmidle P, Risse B, Marschall B. Immersive learning in medical education: analyzing behavioral insights to shape the future of VR-based courses. BMC Medical Education 2024;24(1) View
  7. Quah T, Lau Y, Ang W, Lau S. Experiences of immersive virtual reality in healthcare clinical training for nursing and allied health students: A mixed studies systematic review. Nurse Education Today 2025;148:106625 View
  8. Neher A, Bühlmann F, Müller M, Berendonk C, Sauter T, Birrenbach T. Virtual reality for assessment in undergraduate nursing and medical education – a systematic review. BMC Medical Education 2025;25(1) View
  9. Odame-Amoabeng S, Akalin A, D'haenens F, Tricas-Sauras S, Chang Y. Immersive insights: A qualitative systematic review and thematic synthesis of views, experiences, health and wellbeing of students and educators using virtual reality in nursing and midwifery education. Nurse Education Today 2025;150:106679 View
  10. Hu Q, Chen H, Wang C, Li S, Cao H, Jiang Y. Factors Influencing the Quality of Virtual Reality in Nursing Education. CIN: Computers, Informatics, Nursing 2025;43(8) View
  11. Guillen-Aguinaga L, Rayón-Valpuesta E, Guillen-Aguinaga S, Rodriguez-Diaz B, Montejo R, Alas-Brun R, Aguinaga-Ontoso E, Onambele L, Guillen-Aguinaga M, Guillen-Grima F, Aguinaga-Ontoso I. Mixed Reality in Undergraduate Nursing Education: A Systematic Review and Meta-Analysis of Benefits and Challenges. Nursing Reports 2025;15(5):137 View
  12. Hung L, Chang C, Yang B, Fu W, Wu S, Chen Y, Chang M, Wang S, Weng M, Wu T. A virtual reality simulator for assessing and caring for patients with dyspnea: A randomized controlled trial. Nurse Education in Practice 2025;86:104422 View
  13. Chatzea V, Logothetis I, Kalogiannakis M, Rovithis M, Vidakis N. Digital Serious Games for Undergraduate Nursing Education: A Review of Serious Games Key Design Characteristics and Gamification Elements. Information 2025;16(10):877 View
  14. Maulana Jamaludin G, Japar M, Syarif Sumantri M. VR-Edupanc: Development of a Virtual Reality-Based Digital Game Learning Model for Civic Education in Elementary Schools. Salud, Ciencia y Tecnología 2026;6:2564 View

Books/Policy Documents

  1. Logothetis I, Diakogiannis K, Vidakis N. HCI in Games. View
  2. Bastardo R, Pavão J, Rocha N. Emerging Trends in Information Systems and Technologies. View