Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/42733, first published .
A Serious Game to Train Rhythmic Abilities in Children With Dyslexia: Feasibility and Usability Study

A Serious Game to Train Rhythmic Abilities in Children With Dyslexia: Feasibility and Usability Study

A Serious Game to Train Rhythmic Abilities in Children With Dyslexia: Feasibility and Usability Study

Journals

  1. Isel F, Kihl I, Grossard C. Apport des biomarqueurs langagiers dans l’évaluation clinique du serious game Poppins. Soins Pédiatrie/Puériculture 2025;46(342):22 View
  2. Grossard C, Descamps M, Cadoni S, Pellerin H, Vonthron F, Xavier J, Falissard B, Cohen D. Assessing the Noninferiority of a Rhythm and Language Training Serious Game Combined With Speech Therapy Versus Speech Therapy Care for Children With Dyslexia: Protocol for an Investigator-Blinded Randomized Controlled Trial. JMIR Research Protocols 2025;14:e71326 View
  3. Descamps M, Grossard C, Pellerin H, Lechevalier C, Xavier J, Matos J, Vonthron F, Grosmaitre C, Habib M, Falissard B, Cohen D. Rhythm training improves word-reading in children with dyslexia. Scientific Reports 2025;15(1) View
  4. Grossard C, Descamps M, Pellerin H, Vonthron F, Cohen D. Children’s improvement after language and rhythm training with the digital medical device Poppins for dyslexia: A single-arm study (Preprint). JMIR Serious Games 2025 View

Conference Proceedings

  1. Burget L, Tozadore D, Dillenbourg P. Proceedings of the 23rd Annual ACM Interaction Design and Children Conference. Exploring and Evaluating the Impacts of Rhythm Training on Reading through Interaction Design View