Home-Based, Low-Intensity, Gamification-Based, Interactive Physical-Cognitive Training for Older Adults Using the ADDIE Model: Design, Development, and Evaluation of User Experience
Home-Based, Low-Intensity, Gamification-Based, Interactive Physical-Cognitive Training for Older Adults Using the ADDIE Model: Design, Development, and Evaluation of User Experience
Teerawat Kamnardsiri
1
, PhD ;
Sirintip Kumfu
2
, MSc ;
Peeraya Munkhetvit
3
, PhD ;
Sirinun Boripuntakul
2
* , PhD ;
Somporn Sungkarat
2
* , PhD
1
Department of Digital Game, College of Arts, Media, and Technology, Chiang Mai University, Chiang Mai, Thailand
2
Department of Physical Therapy, Faculty of Associated Medical Sciences, Chiang Mai University, Chiang Mai, Thailand
3
Department of Occupational Therapy, Faculty of Associated Medical Sciences, Chiang Mai University, Chiang Mai, Thailand
*these authors contributed equally
Corresponding Author:
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Somporn Sungkarat, PhD
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Department of Physical Therapy
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Faculty of Associated Medical Sciences
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Chiang Mai University
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110 Intawaroros Rd, Sripoom
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Chiang Mai, 50200
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Thailand
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Phone:
66 53949249
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Email: somporn.sungkarat@cmu.ac.th