Vol 2, No 1 (2014): Jan-Jun
Serious Games for Health and Medicine
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Evaluating the Benefits of Collaboration in Simulation Games: The Case of Health Care
JMIR Serious Games 2014 (Jan 28); 2(1):e1
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DietBet: A Web-Based Program that Uses Social Gaming and Financial Incentives to Promote Weight Loss
JMIR Serious Games 2014 (Feb 07); 2(1):e2
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Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’Vol 2, No 2 (2014): Jul-Dec
Serious Games for Health and Medicine
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What Serious Video Games Can Offer Child Obesity Prevention
JMIR Serious Games 2014 (Jul 16); 2(2):e8
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Assessing Video Games to Improve Driving Skills: A Literature Review and Observational Study
JMIR Serious Games 2014 (Aug 07); 2(2):e5
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Exergames, Active Games and Gamification of Physical Activity
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Just a Fad? Gamification in Health and Fitness Apps
JMIR Serious Games 2014 (Aug 04); 2(2):e9
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Quality of Games
View E-collection for ‘Quality of Games’How to Systematically Assess Serious Games Applied to Health Care
JMIR Serious Games 2014 (Nov 11); 2(2):e11
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