Articles published in this theme: 7 (scroll down to load remaining articles)
2024
Correction: Efficacy of a Virtual 3D Simulation–Based Digital Training Module for Building Dental Technology Students’ Long-Term Competency in Removable Partial Denture Design: Prospective Cohort Study
KeXin Liu,
YaQian Xu,
ChaoYi Ma,
Na Yu,
FaBing Tan,
Yi Li,
YaXin Bai,
XiaoMing Fu,
JiaWu Wan,
DongQi Fan,
HuBin Yin,
MeiXi Chen,
HongJi Chen,
Lin Jiang,
JinLin Song,
Ping Ji,
XiaoHan Zhao,
MengWei Pang
JMIR Serious Games 2024 (Aug 19); 12:e63113
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2022
Correction: Effect of the “Art Coloring” Online Coloring Game on Subjective Well-Being Increase and Anxiety Reduction During the COVID-19 Pandemic: Development and Evaluation
JuZhe Xi,
YuHan Gao,
Na Lyu,
Zhuang She,
XinYue Wang,
Xin-An Zhang,
XiaoYu Yu,
WeiDong Ji,
MengSheng Wei,
WeiHui Dai,
XueSheng Qian
JMIR Serious Games 2022 (Aug 16); 10(3):e41253
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2019
Title Correction: Younger Adolescents’ Perceptions of Physical Activity, Exergaming, and Virtual Reality: Qualitative Intervention Development Study
Nuša Farič,
Eleanor Yorke,
Laura Varnes,
Katie Newby,
Henry WW Potts,
Lee Smith,
Adrian Hon,
Andrew Steptoe,
Abigail Fisher
JMIR Serious Games 2019 (Sep 13); 7(3):e15657
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