Articles published in 2024 in this theme: 7 (scroll down to load remaining articles)
2024
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Developing Game-Based Design for eHealth in Practice: 4-Phase Game Design Process
JMIR Form Res 2024 (Nov 08); 8:e13723
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The Mediating Role of Problematic Use of Loot Boxes Between Internet Gaming Disorder and Online Gambling Disorder: Cross-Sectional Analytical Study
JMIR Serious Games 2024 (Sep 20); 12:e57304
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Exploring the Impact of a Persuasive Serious Video Game (Farmily) on Promoting Home Gardening Among Novices: Design and Randomized Controlled Trial
JMIR Serious Games 2024 (Aug 08); 12:e60771
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The Application of a Serious Game Framework to Design and Develop an Exergame for Patients With Heart Failure
JMIR Form Res 2024 (Aug 07); 8:e50063
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Enhancing Serious Game Design: Expert-Reviewed, Stakeholder-Centered Framework
JMIR Serious Games 2024 (May 31); 12:e48099
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Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study
JMIR Serious Games 2024 (Mar 22); 12:e43078
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A Serious Game to Train Rhythmic Abilities in Children With Dyslexia: Feasibility and Usability Study
JMIR Serious Games 2024 (Jan 11); 12:e42733
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