Published on in Vol 8, No 3 (2020): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/18479, first published
.
![Reasons to Engage in and Learning Experiences From Different Play Strategies in a Web-Based Serious Game on Delirium for Medical Students: Mixed Methods Design Reasons to Engage in and Learning Experiences From Different Play Strategies in a Web-Based Serious Game on Delirium for Medical Students: Mixed Methods Design](https://asset.jmir.pub/assets/82dd6e4cae2c434abd329f1422d008f8.png 480w,https://asset.jmir.pub/assets/82dd6e4cae2c434abd329f1422d008f8.png 960w,https://asset.jmir.pub/assets/82dd6e4cae2c434abd329f1422d008f8.png 1920w,https://asset.jmir.pub/assets/82dd6e4cae2c434abd329f1422d008f8.png 2500w)
Journals
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- Brandl L, Schrader A. Serious Games in Higher Education in the Transforming Process to Education 4.0—Systematized Review. Education Sciences 2024;14(3):281 View
Books/Policy Documents
- Kurniawan F, Mardi Susiki Nugroho S, Hariadi M, Iskandar I, Dewi Basoeki P. Sustainable Smart Cities - A Vision for Tomorrow. View