Published on in Vol 9, No 4 (2021): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/19614, first published .
Gamifying Sexual Education for Adolescents in a Low-Tech Setting: Quasi-Experimental Design Study

Gamifying Sexual Education for Adolescents in a Low-Tech Setting: Quasi-Experimental Design Study

Gamifying Sexual Education for Adolescents in a Low-Tech Setting: Quasi-Experimental Design Study

Hussein Haruna   1, 2 * , PhD ;   Kingsley Okoye   1 * , PhD ;   Zamzami Zainuddin   2 , PhD ;   Xiao Hu   2 , PhD ;   Samuel Chu   2 * , PhD ;   Samira Hosseini   1, 3 , PhD

1 Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Monterrey, Mexico

2 Faculty of Education, The University of Hong Kong, Hong Kong, China (Hong Kong)

3 School of Engineering and Sciences, Tecnologico de Monterrey, Monterrey, Nuevo Leon, Mexico

*these authors contributed equally

Corresponding Author:

  • Hussein Haruna, PhD
  • Writing Lab, Institute for the Future of Education
  • Tecnologico de Monterrey
  • Avenida Eugenio Garza Sada 2501 Sur
  • Monterrey, 64849
  • Mexico
  • Phone: 52 18134162370
  • Email: harunahussein@gmail.com