Articles published in 2022 in this theme: 19 (scroll down to load remaining articles)
2022
Key Stakeholders’ Experiences and Perceptions of Virtual Reality for Older Adults Living With Dementia: Systematic Review and Thematic Synthesis
JMIR Serious Games 2022 (Dec 23); 10(4):e37228
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Virtual Reality Applications in Medicine During the COVID-19 Pandemic: Systematic Review
JMIR Serious Games 2022 (Oct 25); 10(4):e35000
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Augmented Reality in Vascular and Endovascular Surgery: Scoping Review
JMIR Serious Games 2022 (Sep 23); 10(3):e34501
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The Effectiveness of Serious Games on Cognitive Processing Speed Among Older Adults With Cognitive Impairment: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (Sep 09); 10(3):e36754
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Serious Games Supporting the Prevention and Treatment of Alcohol and Drug Consumption in Youth: Scoping Review
JMIR Serious Games 2022 (Aug 25); 10(3):e39086
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Digital Interventions for Emotion Regulation in Children and Early Adolescents: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (Aug 19); 10(3):e31456
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The Effectiveness of Serious Games in Improving Memory Among Older Adults With Cognitive Impairment: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (Aug 09); 10(3):e35202
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Effect of Virtual Reality on Pediatric Pain and Fear During Procedures Involving Needles: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (Aug 09); 10(3):e35008
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Effectiveness of Using Augmented Reality for Training in the Medical Professions: Meta-analysis
JMIR Serious Games 2022 (Jul 05); 10(3):e32715
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Innovative Technology–Based Interventions to Reduce Stigma Toward People With Mental Illness: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (May 30); 10(2):e35099
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Using Video Games to Improve the Sexual Health of Young People Aged 15 to 25 Years: Rapid Review
JMIR Serious Games 2022 (May 19); 10(2):e33207
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Virtual Reality Applications in Chronic Pain Management: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (May 10); 10(2):e34402
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Outcomes, Measurement Instruments, and Their Validity Evidence in Randomized Controlled Trials on Virtual, Augmented, and Mixed Reality in Undergraduate Medical Education: Systematic Mapping Review
JMIR Serious Games 2022 (Apr 13); 10(2):e29594
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The Potential Application of Commercially Available Active Video Games to Cardiac Rehabilitation: Scoping Review
JMIR Serious Games 2022 (Mar 18); 10(1):e31974
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The Effectiveness and Safety of Serious Games for Improving Cognitive Abilities Among Elderly People With Cognitive Impairment: Systematic Review and Meta-Analysis
JMIR Serious Games 2022 (Mar 10); 10(1):e34592
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Benefits of Virtual Reality Balance Training for Patients With Parkinson Disease: Systematic Review, Meta-analysis, and Meta-Regression of a Randomized Controlled Trial
JMIR Serious Games 2022 (Mar 01); 10(1):e30882
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The Effectiveness of Virtual Reality–Based Interventions in Rehabilitation Management of Breast Cancer Survivors: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (Feb 28); 10(1):e31395
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The Effectiveness of Serious Games in Alleviating Anxiety: Systematic Review and Meta-analysis
JMIR Serious Games 2022 (Feb 14); 10(1):e29137
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How, for Whom, and in Which Contexts or Conditions Augmented and Virtual Reality Training Works in Upskilling Health Care Workers: Realist Synthesis
JMIR Serious Games 2022 (Feb 14); 10(1):e31644
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