Articles published in 2024 in this theme: 26 (scroll down to load remaining articles)
2024
Enhancing Mixed Reality Simulation Training Technology With Real-Time Performance Visualization: Mixed Methods Study With Medical First Responders
JMIR XR Spatial Comput 2024 (Dec 24); 1:e57655
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Nurses’ Knowledge and Skills After Use of an Augmented Reality App for Advanced Cardiac Life Support Training: Randomized Controlled Trial
J Med Internet Res 2024 (Dec 05); 26:e57327
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Effectiveness of Virtual Simulations Versus Mannequins and Real Persons in Medical and Nursing Education: Meta-Analysis and Trial Sequential Analysis of Randomized Controlled Trials
J Med Internet Res 2024 (Dec 05); 26:e56195
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Evaluating a Virtual Reality Game to Enhance Teen Distracted Driving Education: Mixed Methods Pilot Study
JMIR Form Res 2024 (Nov 26); 8:e60674
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Serious Game for the Nursing Assessment of Home-Dwelling Older Adults: Development and Validation Study
JMIR Serious Games 2024 (Nov 26); 12:e52644
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Electronic Feedback Alone Versus Electronic Feedback Plus in-Person Debriefing for a Serious Game Designed to Teach Novice Anesthesiology Residents to Perform General Anesthesia for Cesarean Delivery: Randomized Controlled Trial
JMIR Serious Games 2024 (Nov 19); 12:e59047
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Virtual Reality Simulation in Undergraduate Health Care Education Programs: Usability Study
JMIR Med Educ 2024 (Nov 19); 10:e56844
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The Effect of Virtual Laboratories on the Academic Achievement of Undergraduate Chemistry Students: Quasi-Experimental Study
JMIR Form Res 2024 (Nov 15); 8:e64476
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Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study
JMIR Serious Games 2024 (Nov 04); 12:e57117
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Gamification in the Design of Virtual Patients for Swedish Military Medics to Support Trauma Training: Interaction Analysis and Semistructured Interview Study
JMIR Serious Games 2024 (Oct 22); 12:e63390
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Impact of Video-Based Error Correction Learning for Cardiopulmonary Resuscitation Training: Quasi-Experimental Study
JMIR Serious Games 2024 (Oct 03); 12:e53577
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The Impact and Acceptance of Gamification by Learners in a Digital Literacy Course at the Undergraduate Level: Randomized Controlled Trial
JMIR Serious Games 2024 (Aug 23); 12:e52017
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A Serious Game for Enhancing Rescue Reasoning Skills in Tactical Combat Casualty Care: Development and Deployment Study
JMIR Form Res 2024 (Aug 12); 8:e50817
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Exploring the Impact of a Persuasive Serious Video Game (Farmily) on Promoting Home Gardening Among Novices: Design and Randomized Controlled Trial
JMIR Serious Games 2024 (Aug 08); 12:e60771
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Comparing Learning Outcomes of Machine-Guided Virtual Reality–Based Training With Educator-Guided Training in a Metaverse Environment: Randomized Controlled Trial
JMIR Serious Games 2024 (Aug 07); 12:e58654
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Impact of Facilitation on Cognitive Flow in a Novel Diabetes Management Rehearsal Game for Health Professions Education: Mixed Methods, Open-Label, Superiority Randomized Controlled Trial
JMIR Serious Games 2024 (Jul 17); 12:e54703
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The Use of Immersive Virtual Reality Training for Developing Nontechnical Skills Among Nursing Students: Multimethods Study
Asian Pac Isl Nurs J 2024 (Jul 10); 8:e58818
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An Introduction to the OutSMART Cancer Serious Game: Current and Future Directions
JMIR Cancer 2024 (May 29); 10:e56168
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Adoption of Augmented Reality in Educational Programs for Nurses in Intensive Care Units of Tertiary Academic Hospitals: Mixed Methods Study
JMIR Serious Games 2024 (May 23); 12:e54188
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A Serious Game (MyDiabetic) to Support Children’s Education in Type 1 Diabetes Mellitus: Iterative Participatory Co-Design and Feasibility Study
JMIR Serious Games 2024 (May 07); 12:e49478
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