Gamification
Gamification is one of the techniques that applies game elements, such as game mechanics and dynamics, to a nongame context (eg, management, education, marketing, and health care).
Gamification is one of the techniques that applies game elements, such as game mechanics and dynamics, to a nongame context (eg, management, education, marketing, and health care).
Articles published in 2020 in this theme: 18 (scroll down to load remaining articles)
Archetypes of Gamification: Analysis of mHealth Apps
JMIR Mhealth Uhealth 2020 (Oct 19); 8(10):e19280
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Effective Gamification of the Stop-Signal Task: Two Controlled Laboratory Experiments
JMIR Serious Games 2020 (Sep 08); 8(3):e17810
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The Effects of Gamification on Computerized Cognitive Training: Systematic Review and Meta-Analysis
JMIR Serious Games 2020 (Aug 10); 8(3):e18644
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Digital Gamification to Enhance Vaccine Knowledge and Uptake: Scoping Review
JMIR Serious Games 2020 (May 18); 8(2):e16983
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