Gamification
Gamification is one of the techniques that applies game elements, such as game mechanics and dynamics, to a nongame context (eg, management, education, marketing, and health care).
Gamification is one of the techniques that applies game elements, such as game mechanics and dynamics, to a nongame context (eg, management, education, marketing, and health care).
Articles published in 2025 in this theme: 9 (scroll down to load remaining articles)
Pervasive Games for Sexual Health Promotion: Scoping Literature Review
JMIR Serious Games 2025 (Jan 15); 13:e58912
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