Gamification
Gamification is one of the techniques that applies game elements, such as game mechanics and dynamics, to a nongame context (eg, management, education, marketing, and health care).
Gamification is one of the techniques that applies game elements, such as game mechanics and dynamics, to a nongame context (eg, management, education, marketing, and health care).
Articles published in 2024 in this theme: 26 (scroll down to load remaining articles)
Developing Game-Based Design for eHealth in Practice: 4-Phase Game Design Process
JMIR Form Res 2024 (Nov 08); 8:e13723
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Gamification in Mobile Apps for Children With Disabilities: Scoping Review
JMIR Serious Games 2024 (Sep 06); 12:e49029
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Feasibility and Acceptability of a Mobile Game to Support Smoking Cessation: Repeated Measures Study
JMIR Serious Games 2024 (Aug 21); 12:e54684
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Enhancing Serious Game Design: Expert-Reviewed, Stakeholder-Centered Framework
JMIR Serious Games 2024 (May 31); 12:e48099
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Measuring the Reliability of a Gamified Stroop Task: Quantitative Experiment
JMIR Serious Games 2024 (Apr 10); 12:e50315
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