Articles published in 2021 in this theme: 19 (scroll down to load remaining articles)
2021
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Gamification and Game-Based Strategies for Dermatology Education: Narrative Review
JMIR Dermatol 2021 (Aug 30); 4(2):e30325
Download Citation: END BibTex RIS
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Use of a Virtual Reality Simulator for Tendon Repair Training: Randomized Controlled Trial
JMIR Serious Games 2021 (Jul 12); 9(3):e27544
Download Citation: END BibTex RIS
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Go back to the top of the page Skip and go to footer section
Serious Games for Improving Technical Skills in Medicine: Scoping Review
JMIR Serious Games 2021 (Jan 25); 9(1):e24093
Download Citation: END BibTex RIS