Published on in Vol 9, No 2 (2021): Apr-Jun
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/25771, first published
.
Journals
- Li X, Zeng H, Zhang J, Song A. Engagement Enhancement Based on Bayesian Optimization for Adaptive Assist-as-Needed Controller. IEEE Robotics and Automation Letters 2022;7(1):49 View
- Segundo Díaz R, Rovelo Ruiz G, Bouzouita M, Coninx K. Building blocks for creating enjoyable games—A systematic literature review. International Journal of Human-Computer Studies 2022;159:102758 View
- Paraschos P, Koulouriotis D. Game Difficulty Adaptation and Experience Personalization: A Literature Review. International Journal of Human–Computer Interaction 2023;39(1):1 View
- Novak V, Hass D, Hossain M, Sowers A, Clapp J. Effects of adaptation accuracy and magnitude in affect-aware difficulty adaptation for the multi-attribute task battery. International Journal of Human-Computer Studies 2024;183:103180 View
- Croissant M, Schofield G, McCall C. Theories, methodologies, and effects of affect-adaptive games: A systematic review. Entertainment Computing 2023;47:100591 View
- Xinru W. A novel jigsaw game with eye‐tracking: A multimodel interaction based on psycholinguistics for ADHD therapeutic. Computer Animation and Virtual Worlds 2024;35(1) View
- Ajani O, Mallipeddi R. Pareto-based Dynamic Difficulty Adjustment of a competitive exergame for arm rehabilitation. International Journal of Human-Computer Studies 2023;178:103100 View
- Chatterjee I, Goršič M, Hossain M, Clapp J, Novak V. Automated Classification of Dyadic Conversation Scenarios Using Autonomic Nervous System Responses. IEEE Transactions on Affective Computing 2023;14(4):3388 View
- da Silveira A, Lima de Souza M, Ghinea G, Saibel Santos C. Physiological Data for User Experience and Quality of Experience: A Systematic Review (2018–2022). International Journal of Human–Computer Interaction 2024:1 View
- Guo Z, Thawonmas R, Ren X. Rethinking dynamic difficulty adjustment for video game design. Entertainment Computing 2024;50:100663 View
- Guzmán D, Rengifo C, Guzmán J, Garcia Cena C. Virtual reality games for cognitive rehabilitation of older adults: a review of adaptive games, domains and techniques. Virtual Reality 2024;28(2) View
- Fisher N, Kulshreshth A. Exploring Dynamic Difficulty Adjustment Methods for Video Games. Virtual Worlds 2024;3(2):230 View
- Annisa Damastuti F, Firmansyah K, Miftachul Arif Y, Dutono T, Barakbah A, Hariadi M. Dynamic Level of Difficulties Using Q-Learning and Fuzzy Logic. IEEE Access 2024;12:137775 View
- Croissant M, Frister M, Schofield G, McCall C. Advancing Methodological Approaches in Affect-Adaptive Video Game Design: Empirical Validation of Emotion-Driven Gameplay Modification. International Journal of Human–Computer Interaction 2024:1 View
- Li X, Xia Y, Gursesli M, You X, Chen S, Thawonmas R. Enhancing Player Experience in a First-Person Shooter with Dynamic Audio Cue Adjustment Based on Gaussian Progress Regression. Applied Sciences 2024;14(23):11146 View