Published on in Vol 9, No 4 (2021): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/33975, first published .
Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative Study

Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative Study

Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative Study

Journals

  1. Kim Y, Hong S, Choi M. Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials. Journal of Medical Internet Research 2022;24(9):e37753 View
  2. Abraham O, Slonac E, Paulsen Z. Pharmacists’ perspectives on MedSMA℞T: A serious game to educate youth about opioid safety. Journal of the American Pharmacists Association 2023;63(4):1087 View
  3. Abraham O, Koeberl C, McCarthy T. MedSMA℞T Adventures in PharmaCity Game: Youth Experiences and Recommendation for Use in Opioid Safety Education. Pharmacy 2023;11(5):143 View
  4. Abraham O, Peterson K, Thao S, McCarthy T. Adolescents’ assessment of a Family Medication Safety Plan for opioid prescriptions: A qualitative usability study. Journal of the American Pharmacists Association 2023;63(6):1768 View
  5. Aneni K, Fernandes C, Hoerner L, Szapary C, Pendergrass Boomer T, Fiellin L. A Video Game Intervention to Prevent Opioid Misuse Among Older Adolescents: Development and Preimplementation Study. JMIR Serious Games 2023;11:e46912 View
  6. Huang L, Bleicher J, Torre M, Johnson J, Presson A, Millar M, Gordon A, Brooke B, Kaphingst K, Harris A. Evaluating a health system‐wide opioid disposal intervention distributing home‐disposal bags. Health Services Research 2023;58(6):1256 View
  7. Abraham O, Nixon G, Seitz L. Parents’ Perceptions of a Serious Game for Educating Families on Prescription Opioid Safety: Qualitative Pilot Study of MedSMARxT: Adventures in PharmaCity. JMIR Serious Games 2023;11:e49382 View
  8. Abraham O, McCarthy T, Zaborek J. Assessing the Impact of a Serious Game (MedSMARxT: Adventures in PharmaCity) in Improving Opioid Safety Awareness Among Adolescents and Parents: Quantitative Study. JMIR Formative Research 2023;7:e51812 View
  9. Abraham O, Klubertanz G, Maday E. Parents’ perspectives on using a Family Medication Safety Plan designed to promote appropriate opioid prescription practices with adolescents. Journal of the American Pharmacists Association 2024;64(3):102024 View
  10. Lee S, Kim J, Bockhold S, Lee J, Chun J, Yu M. Game-Based Digital Interventions for Enhancing Positive Development and Addressing Substance Use in Adolescents: A Systematic Review. Children 2024;11(12):1554 View
  11. Nadi S, Hurst I, Abraham O. Using MedSMA℞T Families for Opioid Safety Education: Emergency Department Staff Perspective. Pediatrics Open Science 2025;1(1):1 View
  12. Li Y, Li S, Liu H, Xu L, Liao S, Bao J, Xi Y, Song X. Effects of Serious Games on Memory Improvement in Older Adults Without Obvious Cognitive Impairment: A Systematic Review and Meta-Analysis. Games for Health Journal 2025 View
  13. Abraham O, Nadi S, Hurst I. Adolescents’ and Parents’ Perspectives on Using the MedSMARxT Families Intervention in Emergency Departments for Opioid Medication Safety Education: Mixed Methods Study. JMIR Serious Games 2025;13:e68814 View
  14. Boomer T, Hoerner L, Larkin K, Maciejewski K, Kyriakides T, Fiellin L. A videogame for perceived risk of harm from opioid misuse in adolescents: a randomized controlled trial. Nature Health 2025 View