Accessibility settings

Published on in Vol 9, No 4 (2021): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/33975, first published .
Child playing a split-screen game on an Acer laptop, showing animated characters in a house and bathroom.

Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative Study

Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative Study

There are currently no tweets available for this article within the specified range.