Published on in Vol 10, No 2 (2022): Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/30464, first published .
Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

A E J Van Gaalen 1, MD;  J Schönrock-Adema 2, PhD;  R J Renken 3, PhD;  A D C Jaarsma 2, 4, Prof Dr;  J R Georgiadis 1, PhD

1 Anatomy & Medical Physiology Section, Department of Biomedical Sciences of Cells and Systems, University Medical Center Groningen, University Groningen, Groningen , NL

2 Wenckebach Institute for Education and Training, University Medical Center Groningen , Groningen , NL

3 Cognitive Neuroscience Center, Department of Biomedical Sciences of Cells and Systems, University Medical Center Groningen, University Groningen, Groningen , NL

4 Faculty of Veterinary Medicine, Utrecht University , Utrecht , NL

Corresponding Author:

  • J R Georgiadis, PhD
  • Anatomy & Medical Physiology Section
  • Department of Biomedical Sciences of Cells and Systems
  • University Medical Center Groningen, University Groningen
  • Antonius Deusinglaan 1
  • Groningen
  • NL
  • Phone: 31 648527717
  • Email: j.r.georgiadis@umcg.nl