Published on in Vol 10, No 2 (2022): Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/30464, first published .
Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

A E J Van Gaalen   1 , MD ;   J Schönrock-Adema   2 , PhD ;   R J Renken   3 , PhD ;   A D C Jaarsma   2, 4 , Prof Dr ;   J R Georgiadis   1 , PhD

1 Anatomy & Medical Physiology Section, Department of Biomedical Sciences of Cells and Systems, University Medical Center Groningen, University Groningen, Groningen, Netherlands

2 Wenckebach Institute for Education and Training, University Medical Center Groningen, Groningen, Netherlands

3 Cognitive Neuroscience Center, Department of Biomedical Sciences of Cells and Systems, University Medical Center Groningen, University Groningen, Groningen, Netherlands

4 Faculty of Veterinary Medicine, Utrecht University, Utrecht, Netherlands

Corresponding Author:

  • J R Georgiadis, PhD
  • Anatomy & Medical Physiology Section
  • Department of Biomedical Sciences of Cells and Systems
  • University Medical Center Groningen, University Groningen
  • Antonius Deusinglaan 1
  • Groningen, 9713AV
  • Netherlands
  • Phone: 31 648527717
  • Email: j.r.georgiadis@umcg.nl