Published on in Vol 10 , No 2 (2022) :Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/30464, first published .
Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

A E J Van Gaalen 1 , MD ;   J Schönrock-Adema 2 , PhD ;   R J Renken 3 , PhD ;   A D C Jaarsma 2, 4 , Prof Dr ;   J R Georgiadis 1 , PhD

1 Anatomy & Medical Physiology Section , Department of Biomedical Sciences of Cells and Systems , University Medical Center Groningen, University Groningen , Groningen , NL

2 Wenckebach Institute for Education and Training , University Medical Center Groningen , Groningen , NL

3 Cognitive Neuroscience Center , Department of Biomedical Sciences of Cells and Systems , University Medical Center Groningen, University Groningen , Groningen , NL

4 Faculty of Veterinary Medicine , Utrecht University , Utrecht , NL

Corresponding Author:

  • J R Georgiadis, PhD
  • Anatomy & Medical Physiology Section
  • Department of Biomedical Sciences of Cells and Systems
  • University Medical Center Groningen, University Groningen
  • Antonius Deusinglaan 1
  • Groningen
  • NL
  • Phone: 31 648527717
  • Email: j.r.georgiadis@umcg.nl