Published on in Vol 10, No 3 (2022): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/34700, first published
.
![Design of a Game-Based Training Environment to Enhance Mental Health Care Professionals’ Skills in Using e–Mental Health: Multiple Methods User Requirements Analysis Design of a Game-Based Training Environment to Enhance Mental Health Care Professionals’ Skills in Using e–Mental Health: Multiple Methods User Requirements Analysis](https://asset.jmir.pub/assets/20d40b477712d7de6d70cd41c900521f.png 480w,https://asset.jmir.pub/assets/20d40b477712d7de6d70cd41c900521f.png 960w,https://asset.jmir.pub/assets/20d40b477712d7de6d70cd41c900521f.png 1920w,https://asset.jmir.pub/assets/20d40b477712d7de6d70cd41c900521f.png 2500w)
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