Published on in Vol 11 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/35756, first published .
Impact of Gamification on Consumers’ Favorability in Cause-Related Marketing Programs: Between-Subjects Experiments

Impact of Gamification on Consumers’ Favorability in Cause-Related Marketing Programs: Between-Subjects Experiments

Impact of Gamification on Consumers’ Favorability in Cause-Related Marketing Programs: Between-Subjects Experiments

Authors of this article:

Yanhe Li1 Author Orcid Image ;   Yanchen Li2 Author Orcid Image ;   Xiu Zhou3 Author Orcid Image ;   Kunshu Ma4 Author Orcid Image

Yanhe Li   1 * , PhD ;   Yanchen Li   2 * , PhD ;   Xiu Zhou   3 * , PhD ;   Kunshu Ma   4 * , PhD

1 School of Management, Zhejiang Shuren University, Hangzhou, China

2 School of Business, Macau University of Science and Technology, Macau S.A.R, China

3 School of Accounting and Finance, Beijing Institute of Technology, Zhuhai, China

4 School of Management, Southwest Minzu University, Chengdu, China

*all authors contributed equally

Corresponding Author:

  • Yanchen Li, PhD
  • School of Business
  • Macau University of Science and Technology
  • Avenida Wai Long
  • Taipa
  • Macau S.A.R, 999078
  • China
  • Phone: 86 88972037
  • Email: ycli@must.edu.mo