Articles published in 2021 in this theme: 34 (scroll down to load remaining articles)
2021
The Effect of Video Game–Based Interventions on Performance and Cognitive Function in Older Adults: Bayesian Network Meta-analysis
JMIR Serious Games 2021 (Dec 30); 9(4):e27058
Download Citation: END BibTex RIS
Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative Study
JMIR Serious Games 2021 (Dec 23); 9(4):e33975
Download Citation: END BibTex RIS
Team Building Through Team Video Games: Randomized Controlled Trial
JMIR Serious Games 2021 (Dec 14); 9(4):e28896
Download Citation: END BibTex RIS
Using the Behaviour Change Wheel Program Planning Model to Design Games for Health: Development Study
JMIR Serious Games 2021 (Dec 03); 9(4):e29964
Download Citation: END BibTex RIS
Game Design in Mental Health Care: Case Study–Based Framework for Integrating Game Design Into Therapeutic Content
JMIR Serious Games 2021 (Dec 01); 9(4):e27953
Download Citation: END BibTex RIS
Contribution of the co.LAB Framework to the Collaborative Design of Serious Games: Mixed Methods Validation Study
JMIR Serious Games 2021 (Nov 24); 9(4):e33144
Download Citation: END BibTex RIS
Serious Games Are Not Serious Enough for Myoelectric Prosthetics
JMIR Serious Games 2021 (Nov 08); 9(4):e28079
Download Citation: END BibTex RIS
Gamifying Sexual Education for Adolescents in a Low-Tech Setting: Quasi-Experimental Design Study
JMIR Serious Games 2021 (Oct 12); 9(4):e19614
Download Citation: END BibTex RIS
Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic Review
JMIR Serious Games 2021 (Sep 23); 9(3):e20066
Download Citation: END BibTex RIS
The Impact of a Gameful Breathing Training Visualization on Intrinsic Experiential Value, Perceived Effectiveness, and Engagement Intentions: Between-Subject Online Experiment
JMIR Serious Games 2021 (Sep 14); 9(3):e22803
Download Citation: END BibTex RIS
Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)
J Med Internet Res 2021 (Sep 10); 23(9):e30390
Download Citation: END BibTex RIS
A Didactic Escape Game for Emergency Medicine Aimed at Learning to Work as a Team and Making Diagnoses: Methodology for Game Development
JMIR Serious Games 2021 (Aug 31); 9(3):e27291
Download Citation: END BibTex RIS
Active Video Gaming Using an Adapted Gaming Mat in Youth and Adults With Physical Disabilities: Observational Study
JMIR Serious Games 2021 (Aug 26); 9(3):e30672
Download Citation: END BibTex RIS
Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review
JMIR Serious Games 2021 (Aug 19); 9(3):e28650
Download Citation: END BibTex RIS
The Making and Evaluation of Digital Games Used for the Assessment of Attention: Systematic Review
JMIR Serious Games 2021 (Aug 09); 9(3):e26449
Download Citation: END BibTex RIS
A Therapeutic Game for Sexually Abused Children and Adolescents (Vil Du?!): Exploratory Mixed Methods Evaluation
JMIR Serious Games 2021 (Aug 03); 9(3):e26062
Download Citation: END BibTex RIS
An Interactive Computer Game for Improving Selective Voluntary Motor Control in Children With Upper Motor Neuron Lesions: Development and Preliminary Feasibility Study
JMIR Serious Games 2021 (Jul 28); 9(3):e26028
Download Citation: END BibTex RIS
Using Visual Guides to Reduce Virtual Reality Sickness in First-Person Shooter Games: Correlation Analysis
JMIR Serious Games 2021 (Jul 15); 9(3):e18020
Download Citation: END BibTex RIS
The co.LAB Generic Framework for Collaborative Design of Serious Games: Development Study
JMIR Serious Games 2021 (Jul 02); 9(3):e28674
Download Citation: END BibTex RIS
Standardizing the Development of Serious Games for Physical Rehabilitation: Conceptual Framework Proposal
JMIR Serious Games 2021 (Jun 24); 9(2):e25854
Download Citation: END BibTex RIS