Vol 5, No 1 (2017): Jan-Mar
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Development of an Educational Game to Set Up Surgical Instruments on the Mayo Stand or Back Table: Applied Research in Production Technology Development of an Educational Game to Set Up Surgical Instruments on the Mayo Stand or Back Table: Applied Research in Production Technology](https://asset.jmir.pub/assets/e8f3b4c7ea007ed2155cc013123fdfab.png 480w,https://asset.jmir.pub/assets/e8f3b4c7ea007ed2155cc013123fdfab.png 960w,https://asset.jmir.pub/assets/e8f3b4c7ea007ed2155cc013123fdfab.png 1920w,https://asset.jmir.pub/assets/e8f3b4c7ea007ed2155cc013123fdfab.png 2500w)
Crislaine Pires Padilha Paim, Silvia Goldmeier
JMIR Serious Games 2017 (Jan 10); 5(1):e1Download Citation: END BibTex RIS
![Game-Based Rehabilitation for Myoelectric Prosthesis Control Game-Based Rehabilitation for Myoelectric Prosthesis Control](https://asset.jmir.pub/assets/acc449d49f728f021954fa75e3c16cce.png 480w,https://asset.jmir.pub/assets/acc449d49f728f021954fa75e3c16cce.png 960w,https://asset.jmir.pub/assets/acc449d49f728f021954fa75e3c16cce.png 1920w,https://asset.jmir.pub/assets/acc449d49f728f021954fa75e3c16cce.png 2500w)
Game-Based Rehabilitation for Myoelectric Prosthesis Control
Cosima Prahm, Ivan Vujaklija, Fares Kayali, Peter Purgathofer, Oskar C Aszmann
JMIR Serious Games 2017 (Feb 09); 5(1):e3Download Citation: END BibTex RIS
A Mobile, Avatar-Based App for Improving Body Perceptions Among Adolescents: A Pilot Test
Annmarie A Lyles, Ashish Amresh, Jennifer Huberty, Michael Todd, Rebecca E Lee
JMIR Serious Games 2017 (Mar 02); 5(1):e4Download Citation: END BibTex RIS
![Can Gaming Increase Antibiotic Awareness in Children? A Mixed-Methods Approach Can Gaming Increase Antibiotic Awareness in Children? A Mixed-Methods Approach](https://asset.jmir.pub/assets/a527bc3faf0e6dce4337e432b0c87717.png 480w,https://asset.jmir.pub/assets/a527bc3faf0e6dce4337e432b0c87717.png 960w,https://asset.jmir.pub/assets/a527bc3faf0e6dce4337e432b0c87717.png 1920w,https://asset.jmir.pub/assets/a527bc3faf0e6dce4337e432b0c87717.png 2500w)
Can Gaming Increase Antibiotic Awareness in Children? A Mixed-Methods Approach
Alexander R Hale, Vicki Louise Young, Ann Grand, Cliodna Ann Miriam McNulty
JMIR Serious Games 2017 (Mar 24); 5(1):e5Download Citation: END BibTex RIS
Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’![User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study Design User-Centered Design of Serious Games for Older Adults Following 3 Years of Experience With Exergames for Seniors: A Study Design](https://asset.jmir.pub/assets/48318111acf41c83b9f868dce4301b83.png 480w,https://asset.jmir.pub/assets/48318111acf41c83b9f868dce4301b83.png 960w,https://asset.jmir.pub/assets/48318111acf41c83b9f868dce4301b83.png 1920w,https://asset.jmir.pub/assets/48318111acf41c83b9f868dce4301b83.png 2500w)
Ellen Brox, Stathis Th Konstantinidis, Gunn Evertsen
JMIR Serious Games 2017 (Jan 11); 5(1):e2Download Citation: END BibTex RIS
Vol 5, No 2 (2017): Apr-Jun
Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’![A Blended Web-Based Gaming Intervention on Changes in Physical Activity for Overweight and Obese Employees: Influence and Usage in an Experimental Pilot Study A Blended Web-Based Gaming Intervention on Changes in Physical Activity for Overweight and Obese Employees: Influence and Usage in an Experimental Pilot Study](https://asset.jmir.pub/assets/1349963c82799451379c5221b2d2bde0.png 480w,https://asset.jmir.pub/assets/1349963c82799451379c5221b2d2bde0.png 960w,https://asset.jmir.pub/assets/1349963c82799451379c5221b2d2bde0.png 1920w,https://asset.jmir.pub/assets/1349963c82799451379c5221b2d2bde0.png 2500w)
Tessa A Kouwenhoven-Pasmooij, Suzan JW Robroek, Sui Wai Ling, Joost van Rosmalen, Elisabeth FC van Rossum, Alex Burdorf, MG Myriam Hunink
JMIR Serious Games 2017 (Apr 03); 5(2):e6Download Citation: END BibTex RIS
![Who Is Still Playing Pokémon Go? A Web-Based Survey Who Is Still Playing Pokémon Go? A Web-Based Survey](https://asset.jmir.pub/assets/694b0ec105fe93908b037a67ca1e193d.jpeg 480w,https://asset.jmir.pub/assets/694b0ec105fe93908b037a67ca1e193d.jpeg 960w,https://asset.jmir.pub/assets/694b0ec105fe93908b037a67ca1e193d.jpeg 1920w,https://asset.jmir.pub/assets/694b0ec105fe93908b037a67ca1e193d.jpeg 2500w)
Who Is Still Playing Pokémon Go? A Web-Based Survey
Peter Rasche, Anna Schlomann, Alexander Mertens
JMIR Serious Games 2017 (Apr 05); 5(2):e7Download Citation: END BibTex RIS
User Needs Assessment for Games
View E-collection for ‘User Needs Assessment for Games’![What Older People Like to Play: Genre Preferences and Acceptance of Casual Games What Older People Like to Play: Genre Preferences and Acceptance of Casual Games](https://asset.jmir.pub/assets/01962891d86889e739ed5dfaca74fda1.png 480w,https://asset.jmir.pub/assets/01962891d86889e739ed5dfaca74fda1.png 960w,https://asset.jmir.pub/assets/01962891d86889e739ed5dfaca74fda1.png 1920w,https://asset.jmir.pub/assets/01962891d86889e739ed5dfaca74fda1.png 2500w)
What Older People Like to Play: Genre Preferences and Acceptance of Casual Games
Alvin Chesham, Patric Wyss, René Martin Müri, Urs Peter Mosimann, Tobias Nef
JMIR Serious Games 2017 (Apr 18); 5(2):e8Download Citation: END BibTex RIS
Serious Games for Education
View E-collection for ‘Serious Games for Education’![Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study](https://asset.jmir.pub/assets/fe40537326bcdcbaeee2fea1fb63c7d4.jpeg 480w,https://asset.jmir.pub/assets/fe40537326bcdcbaeee2fea1fb63c7d4.jpeg 960w,https://asset.jmir.pub/assets/fe40537326bcdcbaeee2fea1fb63c7d4.jpeg 1920w,https://asset.jmir.pub/assets/fe40537326bcdcbaeee2fea1fb63c7d4.jpeg 2500w)
Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
Anastasia Eleftheriou, Seth Bullock, Cynthia A Graham, Roger Ingham
JMIR Serious Games 2017 (May 03); 5(2):e9Download Citation: END BibTex RIS
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Development, Usability, and Efficacy of a Serious Game to Help Patients Learn About Pain Management After Surgery: An Evaluation Study Development, Usability, and Efficacy of a Serious Game to Help Patients Learn About Pain Management After Surgery: An Evaluation Study](https://asset.jmir.pub/assets/0d9b9e9bc65eb86a10f30ad5bf84a887.png 480w,https://asset.jmir.pub/assets/0d9b9e9bc65eb86a10f30ad5bf84a887.png 960w,https://asset.jmir.pub/assets/0d9b9e9bc65eb86a10f30ad5bf84a887.png 1920w,https://asset.jmir.pub/assets/0d9b9e9bc65eb86a10f30ad5bf84a887.png 2500w)
Brynja Ingadottir, Katrin Blondal, David Thue, Sigridur Zoega, Ingela Thylen, Tiny Jaarsma
JMIR Serious Games 2017 (May 10); 5(2):e10Download Citation: END BibTex RIS
![Guidelines for the Gamification of Self-Management of Chronic Illnesses: Multimethod Study Guidelines for the Gamification of Self-Management of Chronic Illnesses: Multimethod Study](https://asset.jmir.pub/assets/056245d0ac31c0818f18da8bd655e1e7.png 480w,https://asset.jmir.pub/assets/056245d0ac31c0818f18da8bd655e1e7.png 960w,https://asset.jmir.pub/assets/056245d0ac31c0818f18da8bd655e1e7.png 1920w,https://asset.jmir.pub/assets/056245d0ac31c0818f18da8bd655e1e7.png 2500w)
Guidelines for the Gamification of Self-Management of Chronic Illnesses: Multimethod Study
Alaa AlMarshedi, Gary Wills, Ashok Ranchhod
JMIR Serious Games 2017 (May 12); 5(2):e12Download Citation: END BibTex RIS
Medical Student Evaluation With a Serious Game Compared to Multiple Choice Questions Assessment
Julien Adjedj, Gregory Ducrocq, Claire Bouleti, Louise Reinhart, Eleonora Fabbro, Yedid Elbez, Quentin Fischer, Antoine Tesniere, Laurent Feldman, Olivier Varenne
JMIR Serious Games 2017 (May 16); 5(2):e11Download Citation: END BibTex RIS
![Gamification in Stress Management Apps: A Critical App Review Gamification in Stress Management Apps: A Critical App Review](https://asset.jmir.pub/assets/39a4a8eaf01ac6dc6a7b9a8d4ca40d3e.png 480w,https://asset.jmir.pub/assets/39a4a8eaf01ac6dc6a7b9a8d4ca40d3e.png 960w,https://asset.jmir.pub/assets/39a4a8eaf01ac6dc6a7b9a8d4ca40d3e.png 1920w,https://asset.jmir.pub/assets/39a4a8eaf01ac6dc6a7b9a8d4ca40d3e.png 2500w)
Gamification in Stress Management Apps: A Critical App Review
Alexandra Hoffmann, Corinna A Christmann, Gabriele Bleser
JMIR Serious Games 2017 (Jun 07); 5(2):e13Download Citation: END BibTex RIS
Vol 5, No 3 (2017): Jul-Sept
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Rehabilitation-Oriented Serious Game Development and Evaluation Guidelines for Musculoskeletal Disorders Rehabilitation-Oriented Serious Game Development and Evaluation Guidelines for Musculoskeletal Disorders](https://asset.jmir.pub/assets/5bc33faed01f7c52e6fd0aaae79bd859.jpeg 480w,https://asset.jmir.pub/assets/5bc33faed01f7c52e6fd0aaae79bd859.jpeg 960w,https://asset.jmir.pub/assets/5bc33faed01f7c52e6fd0aaae79bd859.jpeg 1920w,https://asset.jmir.pub/assets/5bc33faed01f7c52e6fd0aaae79bd859.jpeg 2500w)
Mohamad Idriss, Halim Tannous, Dan Istrate, Anaick Perrochon, Jean-Yves Salle, Marie-Christine Ho Ba Tho, Tien-Tuan Dao
JMIR Serious Games 2017 (Jul 04); 5(3):e14Download Citation: END BibTex RIS
![Designing Serious Computer Games for People With Moderate and Advanced Dementia: Interdisciplinary Theory-Driven Pilot Study Designing Serious Computer Games for People With Moderate and Advanced Dementia: Interdisciplinary Theory-Driven Pilot Study](https://asset.jmir.pub/assets/e3e0746b3c6c5c0f4d634b9ee6af11e6.jpeg 480w,https://asset.jmir.pub/assets/e3e0746b3c6c5c0f4d634b9ee6af11e6.jpeg 960w,https://asset.jmir.pub/assets/e3e0746b3c6c5c0f4d634b9ee6af11e6.jpeg 1920w,https://asset.jmir.pub/assets/e3e0746b3c6c5c0f4d634b9ee6af11e6.jpeg 2500w)
Chariklia Tziraki, Rakel Berenbaum, Daniel Gross, Judith Abikhzer, Boaz M Ben-David
JMIR Serious Games 2017 (Jul 31); 5(3):e16Download Citation: END BibTex RIS
![Domiciliary VR-Based Therapy for Functional Recovery and Cortical Reorganization: Randomized Controlled Trial in Participants at the Chronic Stage Post Stroke Domiciliary VR-Based Therapy for Functional Recovery and Cortical Reorganization: Randomized Controlled Trial in Participants at the Chronic Stage Post Stroke](https://asset.jmir.pub/assets/a9b40160de434219d12c2be6fd143b61.jpg 480w,https://asset.jmir.pub/assets/a9b40160de434219d12c2be6fd143b61.jpg 960w,https://asset.jmir.pub/assets/a9b40160de434219d12c2be6fd143b61.jpg 1920w,https://asset.jmir.pub/assets/a9b40160de434219d12c2be6fd143b61.jpg 2500w)
Belén Rubio Ballester, Jens Nirme, Irene Camacho, Esther Duarte, Susana Rodríguez, Ampar Cuxart, Armin Duff, Paul F.M.J. Verschure
JMIR Serious Games 2017 (Aug 07); 5(3):e15Download Citation: END BibTex RIS
Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’![Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility Study Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility Study](https://asset.jmir.pub/assets/69b1a1cc811e6b5dd144108bb5755b81.jpeg 480w,https://asset.jmir.pub/assets/69b1a1cc811e6b5dd144108bb5755b81.jpeg 960w,https://asset.jmir.pub/assets/69b1a1cc811e6b5dd144108bb5755b81.jpeg 1920w,https://asset.jmir.pub/assets/69b1a1cc811e6b5dd144108bb5755b81.jpeg 2500w)
Bernadette C Tobler-Ammann, Elif Surer, Eling D de Bruin, Marco Rabuffetti, N Alberto Borghese, Renato Mainetti, Michele Pirovano, Lia Wittwer, Ruud H Knols
JMIR Serious Games 2017 (Aug 25); 5(3):e17Download Citation: END BibTex RIS
![User Perspectives on Exergames Designed to Explore the Hemineglected Space for Stroke Patients With Visuospatial Neglect: Usability Study User Perspectives on Exergames Designed to Explore the Hemineglected Space for Stroke Patients With Visuospatial Neglect: Usability Study](https://asset.jmir.pub/assets/627f8ccc4cd19945b6120b595eae7e2d.jpeg 480w,https://asset.jmir.pub/assets/627f8ccc4cd19945b6120b595eae7e2d.jpeg 960w,https://asset.jmir.pub/assets/627f8ccc4cd19945b6120b595eae7e2d.jpeg 1920w,https://asset.jmir.pub/assets/627f8ccc4cd19945b6120b595eae7e2d.jpeg 2500w)
Bernadette C Tobler-Ammann, Elif Surer, Ruud H Knols, N Alberto Borghese, Eling D de Bruin
JMIR Serious Games 2017 (Aug 25); 5(3):e18Download Citation: END BibTex RIS
Vol 5, No 4 (2017): Oct-Dec
Usability of Games and Gamification
View E-collection for ‘Usability of Games and Gamification’![Usability Test of Exercise Games Designed for Rehabilitation of Elderly Patients After Hip Replacement Surgery: Pilot Study Usability Test of Exercise Games Designed for Rehabilitation of Elderly Patients After Hip Replacement Surgery: Pilot Study](https://asset.jmir.pub/assets/c99981777c55863e8c5d910c04549409.png 480w,https://asset.jmir.pub/assets/c99981777c55863e8c5d910c04549409.png 960w,https://asset.jmir.pub/assets/c99981777c55863e8c5d910c04549409.png 1920w,https://asset.jmir.pub/assets/c99981777c55863e8c5d910c04549409.png 2500w)
Yun Ling, Louis P Ter Meer, Zerrin Yumak, Remco C Veltkamp
JMIR Serious Games 2017 (Oct 12); 5(4):e19Download Citation: END BibTex RIS
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Mommio’s Recipe Box: Assessment of the Cooking Habits of Mothers of Preschoolers and Their Perceptions of Recipes for a Video Game Mommio’s Recipe Box: Assessment of the Cooking Habits of Mothers of Preschoolers and Their Perceptions of Recipes for a Video Game](https://asset.jmir.pub/assets/bdc8677a49a995aa85edacb7133ee8fa.jpg 480w,https://asset.jmir.pub/assets/bdc8677a49a995aa85edacb7133ee8fa.jpg 960w,https://asset.jmir.pub/assets/bdc8677a49a995aa85edacb7133ee8fa.jpg 1920w,https://asset.jmir.pub/assets/bdc8677a49a995aa85edacb7133ee8fa.jpg 2500w)
Maciel Ugalde, Leah Brand, Alicia Beltran, Hafza Dadabhoy, Tzu-An Chen, Teresia M O'Connor, Sheryl O Hughes, Tom Baranowski, Richard Buday, Theresa A Nicklas, Janice Baranowski
JMIR Serious Games 2017 (Oct 17); 5(4):e20Download Citation: END BibTex RIS