Vol 6, No 1 (2018): Jan-Mar
Exergames, Active Games and Gamification of Physical Activity
View E-collection for ‘Exergames, Active Games and Gamification of Physical Activity’![The Praise and Price of Pokémon GO: A Qualitative Study of Children’s and Parents’ Experiences The Praise and Price of Pokémon GO: A Qualitative Study of Children’s and Parents’ Experiences](https://asset.jmir.pub/assets/1617228acd2c5b73c53e91aea39e56ed.jpg 480w,https://asset.jmir.pub/assets/1617228acd2c5b73c53e91aea39e56ed.jpg 960w,https://asset.jmir.pub/assets/1617228acd2c5b73c53e91aea39e56ed.jpg 1920w,https://asset.jmir.pub/assets/1617228acd2c5b73c53e91aea39e56ed.jpg 2500w)
The Praise and Price of Pokémon GO: A Qualitative Study of Children’s and Parents’ Experiences
Anna-Karin Lindqvist, Darla Castelli, Josef Hallberg, Stina Rutberg
JMIR Serious Games 2018 (Jan 03); 6(1):e1Download Citation: END BibTex RIS
![Development of an Exergame to Deliver a Sustained Dose of High-Intensity Training: Formative Pilot Randomized Trial Development of an Exergame to Deliver a Sustained Dose of High-Intensity Training: Formative Pilot Randomized Trial](https://asset.jmir.pub/assets/8d7e88a51da29cd2ae33d36bfd922b59.jpeg 480w,https://asset.jmir.pub/assets/8d7e88a51da29cd2ae33d36bfd922b59.jpeg 960w,https://asset.jmir.pub/assets/8d7e88a51da29cd2ae33d36bfd922b59.jpeg 1920w,https://asset.jmir.pub/assets/8d7e88a51da29cd2ae33d36bfd922b59.jpeg 2500w)
Thomas McBain, Matthew Weston, Paul Crawshaw, Catherine Haighton, Iain Spears
JMIR Serious Games 2018 (Mar 27); 6(1):e4Download Citation: END BibTex RIS
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![User-Centered Design of Learn to Quit, a Smoking Cessation Smartphone App for People With Serious Mental Illness User-Centered Design of Learn to Quit, a Smoking Cessation Smartphone App for People With Serious Mental Illness](https://asset.jmir.pub/assets/026ee134eba4bf63539eac2d4968c1f9.jpg 480w,https://asset.jmir.pub/assets/026ee134eba4bf63539eac2d4968c1f9.jpg 960w,https://asset.jmir.pub/assets/026ee134eba4bf63539eac2d4968c1f9.jpg 1920w,https://asset.jmir.pub/assets/026ee134eba4bf63539eac2d4968c1f9.jpg 2500w)
Roger Vilardaga, Javier Rizo, Emily Zeng, Julie A Kientz, Richard Ries, Chad Otis, Kayla Hernandez
JMIR Serious Games 2018 (Jan 16); 6(1):e2Download Citation: END BibTex RIS
![Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study](https://asset.jmir.pub/assets/69c69e68ba3bdb68bea00313ae294c64.jpg 480w,https://asset.jmir.pub/assets/69c69e68ba3bdb68bea00313ae294c64.jpg 960w,https://asset.jmir.pub/assets/69c69e68ba3bdb68bea00313ae294c64.jpg 1920w,https://asset.jmir.pub/assets/69c69e68ba3bdb68bea00313ae294c64.jpg 2500w)
Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study
Marco Simões, Miguel Bernardes, Fernando Barros, Miguel Castelo-Branco
JMIR Serious Games 2018 (Mar 20); 6(1):e5Download Citation: END BibTex RIS
Vol 6, No 2 (2018): April-June
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis](https://asset.jmir.pub/assets/554944feeff5fdb18f06293c1e27692c.png 480w,https://asset.jmir.pub/assets/554944feeff5fdb18f06293c1e27692c.png 960w,https://asset.jmir.pub/assets/554944feeff5fdb18f06293c1e27692c.png 1920w,https://asset.jmir.pub/assets/554944feeff5fdb18f06293c1e27692c.png 2500w)
Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
Jasmien Vervaeke, Jan Van Looy, Kristof Hoorelbeke, Chris Baeken, Ernst HW Koster
JMIR Serious Games 2018 (Apr 05); 6(2):e6Download Citation: END BibTex RIS
![Virtual Reality Cue Refusal Video Game for Alcohol and Cigarette Recovery Support: Summative Study Virtual Reality Cue Refusal Video Game for Alcohol and Cigarette Recovery Support: Summative Study](https://asset.jmir.pub/assets/ada0c1d5923e1cfe4ae552d35bcb9291.png 480w,https://asset.jmir.pub/assets/ada0c1d5923e1cfe4ae552d35bcb9291.png 960w,https://asset.jmir.pub/assets/ada0c1d5923e1cfe4ae552d35bcb9291.png 1920w,https://asset.jmir.pub/assets/ada0c1d5923e1cfe4ae552d35bcb9291.png 2500w)
Virtual Reality Cue Refusal Video Game for Alcohol and Cigarette Recovery Support: Summative Study
Mary Metcalf, Karen Rossie, Katie Stokes, Christina Tallman, Bradley Tanner
JMIR Serious Games 2018 (Apr 16); 6(2):e7Download Citation: END BibTex RIS
![Using Mobile Health Gamification to Facilitate Cognitive Behavioral Therapy Skills Practice in Child Anxiety Treatment: Open Clinical Trial Using Mobile Health Gamification to Facilitate Cognitive Behavioral Therapy Skills Practice in Child Anxiety Treatment: Open Clinical Trial](https://asset.jmir.pub/assets/3ff2cc96288c002a1f8b54a8eb33973d.png 480w,https://asset.jmir.pub/assets/3ff2cc96288c002a1f8b54a8eb33973d.png 960w,https://asset.jmir.pub/assets/3ff2cc96288c002a1f8b54a8eb33973d.png 1920w,https://asset.jmir.pub/assets/3ff2cc96288c002a1f8b54a8eb33973d.png 2500w)
Gede Pramana, Bambang Parmanto, James Lomas, Oliver Lindhiem, Philip C Kendall, Jennifer Silk
JMIR Serious Games 2018 (May 10); 6(2):e9Download Citation: END BibTex RIS
![Virtual Antenatal Encounter and Standardized Simulation Assessment (VANESSA): Pilot Study Virtual Antenatal Encounter and Standardized Simulation Assessment (VANESSA): Pilot Study](https://asset.jmir.pub/assets/abf4104d7640531852ea2b4355f11063.png 480w,https://asset.jmir.pub/assets/abf4104d7640531852ea2b4355f11063.png 960w,https://asset.jmir.pub/assets/abf4104d7640531852ea2b4355f11063.png 1920w,https://asset.jmir.pub/assets/abf4104d7640531852ea2b4355f11063.png 2500w)
Virtual Antenatal Encounter and Standardized Simulation Assessment (VANESSA): Pilot Study
Patrick Motz, Megan Gray, Taylor Sawyer, Jennifer Kett, Douglas Danforth, Kellen Maicher, Rachel Umoren
JMIR Serious Games 2018 (May 11); 6(2):e8Download Citation: END BibTex RIS
![Training Working Memory in Adolescents Using Serious Game Elements: Pilot Randomized Controlled Trial Training Working Memory in Adolescents Using Serious Game Elements: Pilot Randomized Controlled Trial](https://asset.jmir.pub/assets/006ad57c1828d749b9af088be19dfb9a.png 480w,https://asset.jmir.pub/assets/006ad57c1828d749b9af088be19dfb9a.png 960w,https://asset.jmir.pub/assets/006ad57c1828d749b9af088be19dfb9a.png 1920w,https://asset.jmir.pub/assets/006ad57c1828d749b9af088be19dfb9a.png 2500w)
Wouter J Boendermaker, Thomas E Gladwin, Margot Peeters, Pier J M Prins, Reinout W Wiers
JMIR Serious Games 2018 (May 23); 6(2):e10Download Citation: END BibTex RIS
![A Mobile Game to Support Smoking Cessation: Prototype Assessment A Mobile Game to Support Smoking Cessation: Prototype Assessment](https://asset.jmir.pub/assets/64e091a5bed0ed86ee4f9b8a3962dc02.png 480w,https://asset.jmir.pub/assets/64e091a5bed0ed86ee4f9b8a3962dc02.png 960w,https://asset.jmir.pub/assets/64e091a5bed0ed86ee4f9b8a3962dc02.png 1920w,https://asset.jmir.pub/assets/64e091a5bed0ed86ee4f9b8a3962dc02.png 2500w)
A Mobile Game to Support Smoking Cessation: Prototype Assessment
Bethany R Raiff, Nicholas Fortugno, Daniel R Scherlis, Darion Rapoza
JMIR Serious Games 2018 (Jun 07); 6(2):e11Download Citation: END BibTex RIS
![Physical Wellness Among Gaming Adults: Cross-Sectional Study Physical Wellness Among Gaming Adults: Cross-Sectional Study](https://asset.jmir.pub/assets/025d85a375e230abdc0a1914076cb89a.png 480w,https://asset.jmir.pub/assets/025d85a375e230abdc0a1914076cb89a.png 960w,https://asset.jmir.pub/assets/025d85a375e230abdc0a1914076cb89a.png 1920w,https://asset.jmir.pub/assets/025d85a375e230abdc0a1914076cb89a.png 2500w)
Physical Wellness Among Gaming Adults: Cross-Sectional Study
James Arnaez, Georgia Frey, Donetta Cothran, Margaret Lion, Andrea Chomistek
JMIR Serious Games 2018 (Jun 12); 6(2):e12Download Citation: END BibTex RIS
Vol 6, No 3 (2018): Jul-Sep
Serious Games for Education
View E-collection for ‘Serious Games for Education’![Web-Based Immersive Patient Simulator as a Curricular Tool for Objective Structured Clinical Examination Preparation in Surgery: Development and Evaluation Web-Based Immersive Patient Simulator as a Curricular Tool for Objective Structured Clinical Examination Preparation in Surgery: Development and Evaluation](https://asset.jmir.pub/assets/f3bb5c5a2ce6c8bd368e7ebbdb55423a.png 480w,https://asset.jmir.pub/assets/f3bb5c5a2ce6c8bd368e7ebbdb55423a.png 960w,https://asset.jmir.pub/assets/f3bb5c5a2ce6c8bd368e7ebbdb55423a.png 1920w,https://asset.jmir.pub/assets/f3bb5c5a2ce6c8bd368e7ebbdb55423a.png 2500w)
Seung-Hun Chon, Sabrina Hilgers, Ferdinand Timmermann, Thomas Dratsch, Patrick Sven Plum, Felix Berlth, Rabi Datta, Hakan Alakus, Hans Anton Schlößer, Christoph Schramm, Daniel Pinto dos Santos, Christiane Bruns, Robert Kleinert
JMIR Serious Games 2018 (Jul 04); 6(3):e10693Download Citation: END BibTex RIS
![The Modification of Vital Signs According to Nursing Students’ Experiences Undergoing Cardiopulmonary Resuscitation Training via High-Fidelity Simulation: Quasi-Experimental Study The Modification of Vital Signs According to Nursing Students’ Experiences Undergoing Cardiopulmonary Resuscitation Training via High-Fidelity Simulation: Quasi-Experimental Study](https://asset.jmir.pub/assets/22bb64d6f690ed62ebf69f1377d13216.png 480w,https://asset.jmir.pub/assets/22bb64d6f690ed62ebf69f1377d13216.png 960w,https://asset.jmir.pub/assets/22bb64d6f690ed62ebf69f1377d13216.png 1920w,https://asset.jmir.pub/assets/22bb64d6f690ed62ebf69f1377d13216.png 2500w)
David Fernández-Ayuso, Rosa Fernández-Ayuso, Cristino Del-Campo-Cazallas, José Luis Pérez-Olmo, Borja Matías-Pompa, Josué Fernández-Carnero, Cesar Calvo-Lobo
JMIR Serious Games 2018 (Aug 15); 6(3):e11061Download Citation: END BibTex RIS
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Indigenous Adolescents’ Perception of an eMental Health Program (SPARX): Exploratory Qualitative Assessment Indigenous Adolescents’ Perception of an eMental Health Program (SPARX): Exploratory Qualitative Assessment](https://asset.jmir.pub/assets/da2fb7f813158dd4a0bf43716c37ca43.png 480w,https://asset.jmir.pub/assets/da2fb7f813158dd4a0bf43716c37ca43.png 960w,https://asset.jmir.pub/assets/da2fb7f813158dd4a0bf43716c37ca43.png 1920w,https://asset.jmir.pub/assets/da2fb7f813158dd4a0bf43716c37ca43.png 2500w)
Matthew Shepherd, Sally Merry, Ian Lambie, Andrew Thompson
JMIR Serious Games 2018 (Jul 05); 6(3):e13Download Citation: END BibTex RIS
![Head-Mounted Virtual Reality and Mental Health: Critical Review of Current Research Head-Mounted Virtual Reality and Mental Health: Critical Review of Current Research](https://asset.jmir.pub/assets/7a532ffdc575e7ee6b119ef78f6baf6f.png 480w,https://asset.jmir.pub/assets/7a532ffdc575e7ee6b119ef78f6baf6f.png 960w,https://asset.jmir.pub/assets/7a532ffdc575e7ee6b119ef78f6baf6f.png 1920w,https://asset.jmir.pub/assets/7a532ffdc575e7ee6b119ef78f6baf6f.png 2500w)
Head-Mounted Virtual Reality and Mental Health: Critical Review of Current Research
Shaun W Jerdan, Mark Grindle, Hugo C van Woerden, Maged N Kamel Boulos
JMIR Serious Games 2018 (Jul 06); 6(3):e14Download Citation: END BibTex RIS
![Video Games as a Potential Modality for Behavioral Health Services for Young Adult Veterans: Exploratory Analysis Video Games as a Potential Modality for Behavioral Health Services for Young Adult Veterans: Exploratory Analysis](https://asset.jmir.pub/assets/afcccfbe96935a43a099a1d219951d15.png 480w,https://asset.jmir.pub/assets/afcccfbe96935a43a099a1d219951d15.png 960w,https://asset.jmir.pub/assets/afcccfbe96935a43a099a1d219951d15.png 1920w,https://asset.jmir.pub/assets/afcccfbe96935a43a099a1d219951d15.png 2500w)
Sean Grant, Asya Spears, Eric R Pedersen
JMIR Serious Games 2018 (Jul 26); 6(3):e15Download Citation: END BibTex RIS
![3MD for Chronic Conditions, a Model for Motivational mHealth Design: Embedded Case Study 3MD for Chronic Conditions, a Model for Motivational mHealth Design: Embedded Case Study](https://asset.jmir.pub/assets/52b41d9c6eb6deb1349ee6826db8aa80.png 480w,https://asset.jmir.pub/assets/52b41d9c6eb6deb1349ee6826db8aa80.png 960w,https://asset.jmir.pub/assets/52b41d9c6eb6deb1349ee6826db8aa80.png 1920w,https://asset.jmir.pub/assets/52b41d9c6eb6deb1349ee6826db8aa80.png 2500w)
3MD for Chronic Conditions, a Model for Motivational mHealth Design: Embedded Case Study
JMIR Serious Games 2018 (Aug 24); 6(3):e11631Download Citation: END BibTex RIS
![Determining Physiological and Psychological Predictors of Time to Task Failure on a Virtual Reality Sørensen Test in Participants With and Without Recurrent Low Back Pain: Exploratory Study Determining Physiological and Psychological Predictors of Time to Task Failure on a Virtual Reality Sørensen Test in Participants With and Without Recurrent Low Back Pain: Exploratory Study](https://asset.jmir.pub/assets/7d4f938ee35d2f33428f9edcfac1b891.png 480w,https://asset.jmir.pub/assets/7d4f938ee35d2f33428f9edcfac1b891.png 960w,https://asset.jmir.pub/assets/7d4f938ee35d2f33428f9edcfac1b891.png 1920w,https://asset.jmir.pub/assets/7d4f938ee35d2f33428f9edcfac1b891.png 2500w)
Megan E Applegate, Christopher R France, David W Russ, Samuel T Leitkam, James S Thomas
JMIR Serious Games 2018 (Sep 10); 6(3):e10522Download Citation: END BibTex RIS