Vol 8, No 1 (2020): Jan-Mar
Viewpoints and Personal Experiences on Gaming and Games
View E-collection for ‘Viewpoints and Personal Experiences on Gaming and Games’![Using 360-Degree Video as a Research Stimulus in Digital Health Studies: Lessons Learned Using 360-Degree Video as a Research Stimulus in Digital Health Studies: Lessons Learned](https://asset.jmir.pub/assets/44d02bf3417d27fd918f832f4b276920.png 480w,https://asset.jmir.pub/assets/44d02bf3417d27fd918f832f4b276920.png 960w,https://asset.jmir.pub/assets/44d02bf3417d27fd918f832f4b276920.png 1920w,https://asset.jmir.pub/assets/44d02bf3417d27fd918f832f4b276920.png 2500w)
Using 360-Degree Video as a Research Stimulus in Digital Health Studies: Lessons Learned
Brittany A Zulkiewicz, Vanessa Boudewyns, Catherine Gupta, Ari Kirschenbaum, Megan A Lewis
JMIR Serious Games 2020 (Jan 06); 8(1):e15422Download Citation: END BibTex RIS
Serious Games for Education
View E-collection for ‘Serious Games for Education’![Learning to Read by Learning to Write: Evaluation of a Serious Game to Foster Business Process Model Comprehension Learning to Read by Learning to Write: Evaluation of a Serious Game to Foster Business Process Model Comprehension](https://asset.jmir.pub/assets/61b5e4e817b45637d80e3e6425f9f61f.png 480w,https://asset.jmir.pub/assets/61b5e4e817b45637d80e3e6425f9f61f.png 960w,https://asset.jmir.pub/assets/61b5e4e817b45637d80e3e6425f9f61f.png 1920w,https://asset.jmir.pub/assets/61b5e4e817b45637d80e3e6425f9f61f.png 2500w)
Michael Winter, Rüdiger Pryss, Thomas Probst, Manfred Reichert
JMIR Serious Games 2020 (Jan 09); 8(1):e15374Download Citation: END BibTex RIS
![The Adoption of a Virtual Reality–Assisted Training System for Mental Rotation: A Partial Least Squares Structural Equation Modeling Approach The Adoption of a Virtual Reality–Assisted Training System for Mental Rotation: A Partial Least Squares Structural Equation Modeling Approach](https://asset.jmir.pub/assets/1e6b9cfe65ee1b63f40026294d7ea698.png 480w,https://asset.jmir.pub/assets/1e6b9cfe65ee1b63f40026294d7ea698.png 960w,https://asset.jmir.pub/assets/1e6b9cfe65ee1b63f40026294d7ea698.png 1920w,https://asset.jmir.pub/assets/1e6b9cfe65ee1b63f40026294d7ea698.png 2500w)
Chen-Wei Chang, Shih-Ching Yeh, Mengtong Li
JMIR Serious Games 2020 (Jan 17); 8(1):e14548Download Citation: END BibTex RIS
![Using String Metrics to Improve the Design of Virtual Conversational Characters: Behavior Simulator Development Study Using String Metrics to Improve the Design of Virtual Conversational Characters: Behavior Simulator Development Study](https://asset.jmir.pub/assets/98c9854efde84b1be52d70e5a5ce2070.png 480w,https://asset.jmir.pub/assets/98c9854efde84b1be52d70e5a5ce2070.png 960w,https://asset.jmir.pub/assets/98c9854efde84b1be52d70e5a5ce2070.png 1920w,https://asset.jmir.pub/assets/98c9854efde84b1be52d70e5a5ce2070.png 2500w)
Santiago García-Carbajal, María Pipa-Muniz, Jose Luis Múgica
JMIR Serious Games 2020 (Feb 27); 8(1):e15349Download Citation: END BibTex RIS
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Improving Maximal Strength in the Initial Postoperative Phase After Anterior Cruciate Ligament Reconstruction Surgery: Randomized Controlled Trial of an App-Based Serious Gaming Approach Improving Maximal Strength in the Initial Postoperative Phase After Anterior Cruciate Ligament Reconstruction Surgery: Randomized Controlled Trial of an App-Based Serious Gaming Approach](https://asset.jmir.pub/assets/6e9763ad759f6f310e3b0a4bc14fba8e.png 480w,https://asset.jmir.pub/assets/6e9763ad759f6f310e3b0a4bc14fba8e.png 960w,https://asset.jmir.pub/assets/6e9763ad759f6f310e3b0a4bc14fba8e.png 1920w,https://asset.jmir.pub/assets/6e9763ad759f6f310e3b0a4bc14fba8e.png 2500w)
Jan-Dierk Clausen, Niclas Nahen, Hauke Horstmann, Florian Lasch, Werner Krutsch, Christian Krettek, Thomas Sanjay Weber-Spickschen
JMIR Serious Games 2020 (Jan 24); 8(1):e14282Download Citation: END BibTex RIS
![Engaging African American Youth in the Development of a Serious Mobile Game for Sexual Health Education: Mixed Methods Study Engaging African American Youth in the Development of a Serious Mobile Game for Sexual Health Education: Mixed Methods Study](https://asset.jmir.pub/assets/3521ad0c978880078719d4ca6da459a6.png 480w,https://asset.jmir.pub/assets/3521ad0c978880078719d4ca6da459a6.png 960w,https://asset.jmir.pub/assets/3521ad0c978880078719d4ca6da459a6.png 1920w,https://asset.jmir.pub/assets/3521ad0c978880078719d4ca6da459a6.png 2500w)
Loral Patchen, Lindsey Ellis, Tony Xuyen Ma, Corilyn Ott, Katie H K Chang, Brook Araya, Sravanthi Atreyapurapu, Amal Alyusuf, Robin Gaines Lanzi
JMIR Serious Games 2020 (Jan 31); 8(1):e16254Download Citation: END BibTex RIS
![Design Strategies for Virtual Reality Interventions for Managing Pain and Anxiety in Children and Adolescents: Scoping Review Design Strategies for Virtual Reality Interventions for Managing Pain and Anxiety in Children and Adolescents: Scoping Review](https://asset.jmir.pub/assets/afafed17f98cf13e7afce31dbb386e05.png 480w,https://asset.jmir.pub/assets/afafed17f98cf13e7afce31dbb386e05.png 960w,https://asset.jmir.pub/assets/afafed17f98cf13e7afce31dbb386e05.png 1920w,https://asset.jmir.pub/assets/afafed17f98cf13e7afce31dbb386e05.png 2500w)
Naseem Ahmadpour, Melanie Keep, Anna Janssen, Anika Saiyara Rouf, Michael Marthick
JMIR Serious Games 2020 (Jan 31); 8(1):e14565Download Citation: END BibTex RIS
Games for Medical Education and Training
View E-collection for ‘Games for Medical Education and Training’![Health Education Serious Games Targeting Health Care Providers, Patients, and Public Health Users: Scoping Review Health Education Serious Games Targeting Health Care Providers, Patients, and Public Health Users: Scoping Review](https://asset.jmir.pub/assets/567482258c2bafa1d940deab21dc8ade.png 480w,https://asset.jmir.pub/assets/567482258c2bafa1d940deab21dc8ade.png 960w,https://asset.jmir.pub/assets/567482258c2bafa1d940deab21dc8ade.png 1920w,https://asset.jmir.pub/assets/567482258c2bafa1d940deab21dc8ade.png 2500w)
Nahid Sharifzadeh, Hadi Kharrazi, Elham Nazari, Hamed Tabesh, Maryam Edalati Khodabandeh, Somayeh Heidari, Mahmood Tara
JMIR Serious Games 2020 (Mar 05); 8(1):e13459Download Citation: END BibTex RIS
Vol 8, No 2 (2020): Apr-Jun
Serious Games for Health and Medicine
View E-collection for ‘Serious Games for Health and Medicine’![Serious Motion-Based Exercise Games for Older Adults: Evaluation of Usability, Performance, and Pain Mitigation Serious Motion-Based Exercise Games for Older Adults: Evaluation of Usability, Performance, and Pain Mitigation](https://asset.jmir.pub/assets/bd167ede2ac27139437bd2c93d4a2895.png 480w,https://asset.jmir.pub/assets/bd167ede2ac27139437bd2c93d4a2895.png 960w,https://asset.jmir.pub/assets/bd167ede2ac27139437bd2c93d4a2895.png 1920w,https://asset.jmir.pub/assets/bd167ede2ac27139437bd2c93d4a2895.png 2500w)
Philipp Brauner, Martina Ziefle
JMIR Serious Games 2020 (Apr 01); 8(2):e14182Download Citation: END BibTex RIS
![Nutritional Education and Promotion of Healthy Eating Behaviors Among Mexican Children Through Video Games: Design and Pilot Test of FoodRateMaster Nutritional Education and Promotion of Healthy Eating Behaviors Among Mexican Children Through Video Games: Design and Pilot Test of FoodRateMaster](https://asset.jmir.pub/assets/082a00b0670fa21a9a1deb71913438ff.png 480w,https://asset.jmir.pub/assets/082a00b0670fa21a9a1deb71913438ff.png 960w,https://asset.jmir.pub/assets/082a00b0670fa21a9a1deb71913438ff.png 1920w,https://asset.jmir.pub/assets/082a00b0670fa21a9a1deb71913438ff.png 2500w)
Ismael Edrein Espinosa-Curiel, Edgar Efrén Pozas-Bogarin, Jorge Luis Lozano-Salas, Juan Martínez-Miranda, Edwin Emeth Delgado-Pérez, Lizeth Stefania Estrada-Zamarron
JMIR Serious Games 2020 (Apr 13); 8(2):e16431Download Citation: END BibTex RIS
![Investigating Serious Games That Incorporate Medication Use for Patients: Systematic Literature Review Investigating Serious Games That Incorporate Medication Use for Patients: Systematic Literature Review](https://asset.jmir.pub/assets/bd9b759156956d1c72cfc96a2e17aad5.png 480w,https://asset.jmir.pub/assets/bd9b759156956d1c72cfc96a2e17aad5.png 960w,https://asset.jmir.pub/assets/bd9b759156956d1c72cfc96a2e17aad5.png 1920w,https://asset.jmir.pub/assets/bd9b759156956d1c72cfc96a2e17aad5.png 2500w)
Olufunmilola Abraham, Sarah LeMay, Sarah Bittner, Tanvee Thakur, Haley Stafford, Randall Brown
JMIR Serious Games 2020 (Apr 29); 8(2):e16096Download Citation: END BibTex RIS
![Experiences of Gamified and Automated Virtual Reality Exposure Therapy for Spider Phobia: Qualitative Study Experiences of Gamified and Automated Virtual Reality Exposure Therapy for Spider Phobia: Qualitative Study](https://asset.jmir.pub/assets/1dd6206702cb097000aecb1b63693caa.png 480w,https://asset.jmir.pub/assets/1dd6206702cb097000aecb1b63693caa.png 960w,https://asset.jmir.pub/assets/1dd6206702cb097000aecb1b63693caa.png 1920w,https://asset.jmir.pub/assets/1dd6206702cb097000aecb1b63693caa.png 2500w)
Philip Lindner, Alexander Rozental, Alice Jurell, Lena Reuterskiöld, Gerhard Andersson, William Hamilton, Alexander Miloff, Per Carlbring
JMIR Serious Games 2020 (Apr 29); 8(2):e17807Download Citation: END BibTex RIS
![Development and Feasibility Testing of a Video Game to Reduce High-Risk Heterosexual Behavior in Spanish-Speaking Latinx Adolescents: Mixed Methods Study Development and Feasibility Testing of a Video Game to Reduce High-Risk Heterosexual Behavior in Spanish-Speaking Latinx Adolescents: Mixed Methods Study](https://asset.jmir.pub/assets/4a08ce23627e99bbe3457604b4382035.png 480w,https://asset.jmir.pub/assets/4a08ce23627e99bbe3457604b4382035.png 960w,https://asset.jmir.pub/assets/4a08ce23627e99bbe3457604b4382035.png 1920w,https://asset.jmir.pub/assets/4a08ce23627e99bbe3457604b4382035.png 2500w)
Meredith J Pensak, Lisbet S Lundsberg, Nancy L Stanwood, Abigail S Cutler, Aileen M Gariepy
JMIR Serious Games 2020 (May 04); 8(2):e17295Download Citation: END BibTex RIS
Serious Games for Education
View E-collection for ‘Serious Games for Education’![Using a Virtual Serious Game (Deusto-e-motion1.0) to Assess the Theory of Mind in Primary School Children: Observational Descriptive Study Using a Virtual Serious Game (Deusto-e-motion1.0) to Assess the Theory of Mind in Primary School Children: Observational Descriptive Study](https://asset.jmir.pub/assets/8d2bd26e05d617bf4d689d9411d41eef.png 480w,https://asset.jmir.pub/assets/8d2bd26e05d617bf4d689d9411d41eef.png 960w,https://asset.jmir.pub/assets/8d2bd26e05d617bf4d689d9411d41eef.png 1920w,https://asset.jmir.pub/assets/8d2bd26e05d617bf4d689d9411d41eef.png 2500w)
Esther Lázaro, Imanol Amayra, Juan Francisco López-Paz, Oscar Martínez, Manuel Pérez Alvarez, Sarah Berrocoso, Mohammad Al-Rashaida, Maitane García, Paula Luna, Paula Pérez-Núñez, Alicia Aurora Rodriguez, Paula Fernández, Pamela Parada Fernández, Mireia Oliva-Macías
JMIR Serious Games 2020 (Apr 02); 8(2):e12971Download Citation: END BibTex RIS
![Development and Evaluation of Intelligent Serious Games for Children With Learning Difficulties: Observational Study Development and Evaluation of Intelligent Serious Games for Children With Learning Difficulties: Observational Study](https://asset.jmir.pub/assets/a87ad5b698cdcfabf4fd892c06484fc4.png 480w,https://asset.jmir.pub/assets/a87ad5b698cdcfabf4fd892c06484fc4.png 960w,https://asset.jmir.pub/assets/a87ad5b698cdcfabf4fd892c06484fc4.png 1920w,https://asset.jmir.pub/assets/a87ad5b698cdcfabf4fd892c06484fc4.png 2500w)
Andrej Flogie, Boris Aberšek, Metka Kordigel Aberšek, Cecilia Sik Lanyi, Igor Pesek
JMIR Serious Games 2020 (Apr 16); 8(2):e13190Download Citation: END BibTex RIS
Corrigenda and Addenda
View E-collection for ‘Corrigenda and Addenda’Sarah Verschueren, Connor Buffel, Geert Vander Stichele
JMIR Serious Games 2020 (Apr 28); 8(2):e18515Download Citation: END BibTex RIS
Games for Medical Education and Training
View E-collection for ‘Games for Medical Education and Training’![Construct Validity of a Serious Game for Laparoscopic Skills Training: Validation Study Construct Validity of a Serious Game for Laparoscopic Skills Training: Validation Study](https://asset.jmir.pub/assets/bd41ed42e422646fb4da58d298c43ed7.png 480w,https://asset.jmir.pub/assets/bd41ed42e422646fb4da58d298c43ed7.png 960w,https://asset.jmir.pub/assets/bd41ed42e422646fb4da58d298c43ed7.png 1920w,https://asset.jmir.pub/assets/bd41ed42e422646fb4da58d298c43ed7.png 2500w)
Construct Validity of a Serious Game for Laparoscopic Skills Training: Validation Study
Wouter IJgosse, Harry van Goor, Camiel Rosman, Jan-Maarten Luursema
JMIR Serious Games 2020 (May 07); 8(2):e17222Download Citation: END BibTex RIS
Gamification
View E-collection for ‘Gamification’![Digital Gamification to Enhance Vaccine Knowledge and Uptake: Scoping Review Digital Gamification to Enhance Vaccine Knowledge and Uptake: Scoping Review](https://asset.jmir.pub/assets/b18d2f373d1f4d8fe24bc0e1b9f9dea5.png 480w,https://asset.jmir.pub/assets/b18d2f373d1f4d8fe24bc0e1b9f9dea5.png 960w,https://asset.jmir.pub/assets/b18d2f373d1f4d8fe24bc0e1b9f9dea5.png 1920w,https://asset.jmir.pub/assets/b18d2f373d1f4d8fe24bc0e1b9f9dea5.png 2500w)
Digital Gamification to Enhance Vaccine Knowledge and Uptake: Scoping Review
Ilaria Montagni, Inass Mabchour, Christophe Tzourio
JMIR Serious Games 2020 (May 18); 8(2):e16983Download Citation: END BibTex RIS