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Articles published in 2013 in this theme: 9 (scroll down to load remaining articles)
2013
Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers
JMIR Serious Games 2013 (Dec 12); 1(1):e3
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Design and Evaluation of a Simulation for Pediatric Dentistry in Virtual Worlds
J Med Internet Res 2013 (Oct 29); 15(10):e240
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Prevalence of Behavior Changing Strategies in Fitness Video Games: Theory-Based Content Analysis
J Med Internet Res 2013 (May 07); 15(5):e81
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