Years in this theme: All years 2026 2025 2024 2023 2022 2021 2020 2019 2018 2017 2016 2015 2014 2013
Articles published in 2026 in this theme: 21 (scroll down to load remaining articles)
2026
Effects of Virtual Nature Embodiment on Compassion, Empathy, Nature Connectedness, and Symptom Burden in Patients With Psychosis or Depression: An Explorative Clinical Study
JMIR Serious Games 2026 (Mar 24); 14:e74337
Download Citation: END BibTex RIS
Game Elements in Military Trauma Care Education: Systematic Review
JMIR Serious Games 2026 (Mar 17); 14:e79163
Download Citation: END BibTex RIS
Development of a Novel Dietary Assessment Method Using Gamification Concepts: Exploratory and Application Study
JMIR Serious Games 2026 (Mar 13); 14:e72387
Download Citation: END BibTex RIS
Feasibility and User Experience of Immersive Virtual Reality–Based Rehabilitation in Patients With Stroke: Single-Arm Pretest-Posttest Pilot Study
JMIR Serious Games 2026 (Mar 11); 14:e79584
Download Citation: END BibTex RIS
Home-Based Immersive Virtual Reality to Improve Motor Performance in Children and Adolescents With Developmental Coordination Disorder: Crossover Study
JMIR Serious Games 2026 (Mar 10); 14:e84995
Download Citation: END BibTex RIS
Process Evaluation of Interdisciplinary Experiences During the Development of a Serious Game About Radiotherapy for Children: Qualitative Interview Study
JMIR Form Res 2026 (Mar 05); 10:e71454
Download Citation: END BibTex RIS
Longitudinal Association Between Internet Gaming Disorder and School Refusal Among Adolescents Using a Random Intercept Cross-Lagged Panel Model: Three-Wave Prospective Cohort Study
JMIR Serious Games 2026 (Mar 04); 14:e89619
Download Citation: END BibTex RIS
Design and Iterative Development of Serious Exergames for Children With Autism Spectrum Disorder: Formative Multiple-Case Pilot Study
JMIR Serious Games 2026 (Mar 02); 14:e77727
Download Citation: END BibTex RIS
Feasibility of Vigorous Extended Reality Tele-Exergaming for Cardiometabolic Health in Youth With Mobility Disabilities: Protocol for a Case Series Study
JMIR Res Protoc 2026 (Feb 27); 15:e85246
Download Citation: END BibTex RIS
Bidirectionality Between Perceived Immediate and Long-Term Benefits and Losses and Internet Gaming Disorder Among Chinese Adolescent Gamers: Prospective Longitudinal Study
J Med Internet Res 2026 (Feb 26); 28:e74030
Download Citation: END BibTex RIS
Quantifying Slowness in Parkinson Disease Using a Serious Game: Cross-Sectional Study
JMIR Serious Games 2026 (Feb 25); 14:e79463
Download Citation: END BibTex RIS
Design Requirements for Gamified Exercise Apps for Adults With Prehypertension Based on the Octalysis Framework and Self-Determination Theory: Qualitative Interview Study
JMIR Serious Games 2026 (Feb 25); 14:e86793
Download Citation: END BibTex RIS
Gamified Versus Nongamified Metaverse Learning for Breast Health Knowledge in Women: Randomized Controlled Trial
JMIR Serious Games 2026 (Feb 13); 14:e75318
Download Citation: END BibTex RIS
Genre-Specific Gaming Addiction and Flourishing in Adolescents: Cross-Sectional Survey Study
J Med Internet Res 2026 (Feb 12); 28:e89319
Download Citation: END BibTex RIS
Gaming‑Based Community Intervention for Loneliness in Adult Gamers: Longitudinal Observational Study
JMIR Form Res 2026 (Feb 10); 10:e82428
Download Citation: END BibTex RIS
Comparing the Associations of Internet Addiction and Internet Gaming Disorder With Psychopathological Symptoms: Cross-Sectional Study of Three Independent Adolescent Samples
J Med Internet Res 2026 (Feb 03); 28:e82414
Download Citation: END BibTex RIS
A Haptic-Driven Serious Game for Cognitive Stimulation and Visual Impairment Mitigation in Older Adults Based on the Design-Play-Experience Framework: Cross-Sectional Mixed Methods Pilot Study
JMIR Serious Games 2026 (Jan 30); 14:e86290
Download Citation: END BibTex RIS
Co-Designing Mobile Serious Games to Support Patients With Psoriatic Arthritis and Chronic Pain: Mixed Methods Study
JMIR Serious Games 2026 (Jan 30); 14:e75072
Download Citation: END BibTex RIS
Enhancing Cognitive Functions in Older Adults With Mild Cognitive Impairment via Virtual Sail 3D: Protocol for a Feasibility Randomized Controlled Trial
JMIR Res Protoc 2026 (Jan 15); 15:e85089
Download Citation: END BibTex RIS
Usability Study of Augmented Reality Visualization Modalities on Localization Accuracy in the Head and Neck: Randomized Crossover Trial
JMIR Serious Games 2026 (Jan 13); 14:e75962
Download Citation: END BibTex RIS