Years in this theme: All years 2026 2025 2024 2023 2022 2021 2020 2019 2018 2017 2016 2015 2014 2013
Articles published in 2019 in this theme: 32 (scroll down to load remaining articles)
2019
Treating Children With Speech Sound Disorders: Development of a Tangible Artefact Prototype
JMIR Serious Games 2019 (Dec 05); 7(4):e13861
Download Citation: END BibTex RIS
Effect of Brief Biofeedback via a Smartphone App on Stress Recovery: Randomized Experimental Study
JMIR Serious Games 2019 (Nov 26); 7(4):e15974
Download Citation: END BibTex RIS
Development and Evaluation of a New Serious Game for Continuing Medical Education of General Practitioners (Hygie): Double-Blinded Randomized Controlled Trial
J Med Internet Res 2019 (Nov 20); 21(11):e12669
Download Citation: END BibTex RIS
A Serious Game–Derived Index for Detecting Children With Heterogeneous Developmental Disabilities: Randomized Controlled Trial
JMIR Serious Games 2019 (Oct 24); 7(4):e14924
Download Citation: END BibTex RIS
A Game to Deal With Alcohol Abuse (Jib): Development and Game Experience Evaluation
JMIR Serious Games 2019 (Oct 15); 7(4):e11151
Download Citation: END BibTex RIS
Development and Evaluation of a Virtual Research Environment to Improve Quality of Care in Overcrowded Emergency Departments: Observational Study
JMIR Serious Games 2019 (Aug 08); 7(3):e13993
Download Citation: END BibTex RIS
Effects of Social Interaction Mechanics in Pervasive Games on the Physical Activity Levels of Older Adults: Quasi-Experimental Study
JMIR Serious Games 2019 (Jul 22); 7(3):e13962
Download Citation: END BibTex RIS
Digital Games and Mindfulness Apps: Comparison of Effects on Post Work Recovery
JMIR Ment Health 2019 (Jul 18); 6(7):e12853
Download Citation: END BibTex RIS
A Web-Based Serious Game for Health to Reduce Perioperative Anxiety and Pain in Children (CliniPup): Pilot Randomized Controlled Trial
JMIR Serious Games 2019 (Jun 11); 7(2):e12431
Download Citation: END BibTex RIS
Development of CliniPup, a Serious Game Aimed at Reducing Perioperative Anxiety and Pain in Children: Mixed Methods Study
JMIR Serious Games 2019 (Jun 10); 7(2):e12429
Download Citation: END BibTex RIS
Affective Game Planning for Health Applications: Quantitative Extension of Gerontoludic Design Based on the Appraisal Theory of Stress and Coping
JMIR Serious Games 2019 (Jun 06); 7(2):e13303
Download Citation: END BibTex RIS
Forecasting Implementation, Adoption, and Evaluation Challenges for an Electronic Game–Based Antimicrobial Stewardship Intervention: Co-Design Workshop With Multidisciplinary Stakeholders
J Med Internet Res 2019 (Jun 04); 21(6):e13365
Download Citation: END BibTex RIS
A Motion-Activated Video Game for Prevention of Substance Use Disorder Relapse in Youth: Pilot Randomized Controlled Trial
JMIR Serious Games 2019 (May 23); 7(2):e11716
Download Citation: END BibTex RIS
A Smartphone Game to Prevent HIV Among Young Africans (Tumaini): Assessing Intervention and Study Acceptability Among Adolescents and Their Parents in a Randomized Controlled Trial
JMIR Mhealth Uhealth 2019 (May 21); 7(5):e13049
Download Citation: END BibTex RIS
An Interactive Mobile App Game to Address Aggression (RegnaTales): Pilot Quantitative Study
JMIR Serious Games 2019 (May 08); 7(2):e13242
Download Citation: END BibTex RIS
Interactive Narrative in a Mobile Health Behavioral Intervention (Tumaini): Theoretical Grounding and Structure of a Smartphone Game to Prevent HIV Among Young Africans
JMIR Serious Games 2019 (May 08); 7(2):e13037
Download Citation: END BibTex RIS
Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights
JMIR Serious Games 2019 (May 02); 7(2):e11565
Download Citation: END BibTex RIS
Comparing the Effects on Learning Outcomes of Tablet-Based and Virtual Reality–Based Serious Gaming Modules for Basic Life Support Training: Randomized Trial
JMIR Serious Games 2019 (May 01); 7(2):e13442
Download Citation: END BibTex RIS
Effect of an Augmented Reality Ultrasound Trainer App on the Motor Skills Needed for a Kidney Ultrasound: Prospective Trial
JMIR Serious Games 2019 (May 01); 7(2):e12713
Download Citation: END BibTex RIS
Framing Mental Health Within Digital Games: An Exploratory Case Study of Hellblade
JMIR Ment Health 2019 (Apr 18); 6(4):e12432
Download Citation: END BibTex RIS